Saturday, March 10, 2007


Call for Participation for WiaOC 2007

CONNECT: a free synchronous and asynchronous online conference for teachers and education professionals
May 18–20, 2007

Webheads in Action, a world-wide cross-cultural online community of several hundred ESL/EFL educators and other professionals, invites your participation in CONNECT: Conversations on Networking, Education, Communities, and Technology, a unique conference to be held entirely online May 18–20, 2007.

The conference is called a convergence because it is intended to be a fair or festival in which many communities of colleagues converge to celebrate with
us by presenting their work in a wide variety of formats (See:

Participation is free and open to all who are interested.

Keynote speakers include Stephen Downes, George Siemens, Etienne Wenger, Barbara Ganley, Teemu Leinonen, and Leigh Blackall.

More information is available at

Proposals for presentations at WiAOC 2007 will be accepted through April 7, 2007.

Thursday, March 8, 2007


Science Fiction, Science Faction
An exploration of the visions behind the contemporary digital world.

Organized by the Waag Society, Internet provider XS4ALL and the Cyberspace Salvations Research Team (University of Leiden, Erasmus University Rotterdam)

In the mid-1980s, due to the rapid spread of personal and networked computing and the development of computer graphics, digital technologies seemed to change the world profoundly. Only nobody knew how. Computer designers, entrepreneurs and opinion makers put tremendous effort in envisioning and creating the kinds of futures they thought these technologies could and should bring. In this quest, many of them were inspired by science fiction.

The mutual influence between science fiction and the production of techno-science is as old as science itself. From Jules Verne’s From the Earth to the Moon (1865) to William Gibson’s Neuromancer (1984), science fiction has provided science with possibilities for the future, and has suggested blueprints – both utopian and dystopian - for an as yet nonexistent world. In 1984 William Gibson introduced the concept of ‘cyberspace’- an otherworldly space that was enclosed in a network of computers.

His work, and that of other cyberpunk writers like Neal Stephenson, Vernor Vinge, Bruce Sterling and Rudy Rucker, greatly inspired a growing network of internet pioneers and game designers. The science fiction fantasies provided them with images of a future that was just around the corner and which they could help to build. New technologies, in turn, fed the imaginations of science fiction writers.

This cross-fertilization between science fiction and science faction resulted, among others, in new understandings of user-computer interaction and in the production of online worlds such World of Warcraft and Second Life.

During three evenings prominent Virtual World designers, cyberpunk writers and an editor of a cyberculture magazine will engage in a discussion about the ways in which they mutually inspired each other. They will be joined by social scientists, journalists and the audience in an exploration of the fertilization between science fiction fantasies and ‘science factional’ engineering of new technologies.

The speakers will look back at how new technologies and the visions, fantasies and ideologies that accompanied them helped shape the digital world we inhabit today. Insight in the process of fertilization between science fiction and science faction might not only shed light on the roots of our digital present, but also assist those who are involved in the process of finding new visions for a social and technological reality to come.

Speaker schedule:

March 21:

Bruce Sterling (science fiction writer, design visionairy) &

Peter Pels (anthropology, Leiden University)

Moderator: Sally Wyatt (Virtual Knowledge Studio, president of the
European Association for the Study of Science and Technology)

April 11:

Rudy Rucker (science fiction writer, mathematics professor)

RU Sirius (founder cyberculture magazine ‘Mondo 2000’)

Moderator: Giselinde Kuipers (sociology, University of Amsterdam)

May 2:

Brenda Laurel (virtual worlds and game designer)

Bruce Damer and Galen Brandt (virtual worlds developers and performers)

Moderator: Christian van ‘t Hof (Rathenau Institute)

Pakhuis de Zwijger, Piet Heinkade 179, Amsterdam
Start: 19.45 uur
Entrance: Free

Reserve through:


Bruce Sterling (1954) is a science fiction writer and one of the
founders of the so-called ‘cyberpunk genre’. His activities are not
restricted to science fiction: in 2003 he was appointed as a professor at
the European Graduate School where he lectures on media and design. In
2005 he became a ‘visionary in residence’ at the Art Center College of
Design in Pasadena, California. His most recent (non science
fiction) book is ‘Shaping Things’ (2005).

Peter Pels (1958) is a professor in cultural anthropology at Leiden
University and project leader of the Cyberspace Salvations research
group. Besides his specialization in sub-Saharan Africa, he is
interested in the ‘anthropology of modernity’, religion, technology and
the convergence of both in, for instance, science fiction novels. Among
others, he has published a book ‘Magic and Modernity’ together with
Birgit Meyer (ed., Stanford 2003).

Rudy Rucker (1946) is both a computer scientist and a science fiction
writer and, like Sterling, one of the founders of ‘cyberpunk’. Rucker
lectures at San José University since 1986, worked between 1988 and 1992
at Autodesk – a company specialized in Interface Technology – and is
mostly known for his ‘Wetware Tetralogy: Software’ (1982), ‘Wetware’
(1988), ‘Freeware’ (1997) and ‘Realware’ (2000).

RU Sirius (born as Ken Goffman) is an American writer and co-founded
‘Mondo 2000’ in 1989 – one of the most influential magazines in the
American cyberculture of the 1990s. MONDO featured contributions of
Virtual Reality pioneers (like Jaron Lanier), science fiction writers
(like William Gibson and Rudy Rucker) and New Age guru’s (such as Timothy
Leary). Goffman’s most recent book is ‘Counterculture through the Ages’

Brenda Laurel works as a ‘senior director’ for Sun Microsystems Labs in
Menlo Park, California and teaches at the Art Center of Design in
Pasadena, California. She became a designer for Atari and Activision in
the 1980s, worked in the field of Virtual Reality in the 1990s and
(co)founded Purple Moon – a company specialized in computer games for
girls. Laurel authored many books on the vision and imagination behind
technology, like ‘Computers as Theatre’ (1991) and ‘Utopian
Entrepreneur’ (2001).

Bruce Damer is an engineer of virtual worlds and started Contact
Consortium in the 1990s – the first organization that developed
‘avatars’ as digital representations of people in cyberspace. He wrote
the non-fiction book ‘Avatars’ (1997) and is the director of ‘Digital
Space’, a 3D modeling and visualization technology company that works for
NASA. Damer is an active member of CONTACT – an organization of
technicians, academics and science fiction writers who explore
scenario’s, based on contemporary, technological innovations and
developments, about possible future societies.

Galen Brandt is a musician and performer who has used virtual reality
systems in her performances and has collaborated with artificial
reality pioneer Myron Krueger in the creation of interactive worlds.
Galen has written and lectured as well about Virtual Healing: the use of
virtual reality for healing real world problems.

For more info: or

What does the Web represent? From virtual ethnography to web indicators

Cybermetrics, the electronic journal devoted to the quantitative analysis of the scientific and scholarly communication in the Internet has published a special issue titled devoted to: “What does the Web represent? From virtual ethnography to web indicators” edited by Andrea Scharnhorst, Peter van den Besselaar and Paul Wouters:

Vol. 10 (2006): Issue 1

What does the Web represent? From virtual ethnography to web indicators
Andrea Scharnhorst, Peter van den Besselaar, Paul Wouters

Analyzing hyperlinks networks: The meaning of hyperlink based indicators of knowledge production
Gaston Heimeriks & Peter Van den Besselaar

Studying the Scholarly web: How disciplinary culture shapes online representations
Jenny Fry

Operationalising “Websites”: lexically, semantically or topologically?
Viv Cothey, Isidro Aguillo, Natalia Arroyo

Linking shallow, linking deep. How scientific intermediaries use the Web for their network of collaborators
Eleftheria Vasileiadou, Peter van den Besselaar

Textured Connectivity: an ethnographic approach to understanding the timescape of hyperlinks
Anne Beaulieu, Elena Simakova

Web indicators - a new generation of S&T indicators?
Andrea Scharnhorst, Paul Wouters

What do hyperlinks mean: the value of hyperlink-networks as indicators of knowledge production
Viv Cothey

Discussion to the article by Jenny Fry
Eleftheria Vasileiadou

Discussion of “Operationalising “Websites”: lexically, semantically or topologically?”Gaston Heimeriks

Discussion to the article by Eleftheria Vasileiadou & Peter van den Besselaar
Anne Beaulieu

Discussion to the article by Anne Beaulieu & Elena Simakova
Jenny Fry

Hybrid spaces - some comments on the article by Andrea Scharnhorst and Paul Wouters
Peter van den Besselaar


INTERNET HISTORIES - a pre-AoIR 8.0 Workshop - Call for Papers
October 16, 2007
Vancouver, Canada

Despite the fact that the Internet is entering its fifth decade, the understanding and writing of its histories is very much in its infancy. In this one-day workshop, to be held 16 October 2007 directly before the Association of Internet Researchers (AoIR) 8.0 conference (, we aim to explore the questions, assumptions, investments, frameworks, concepts, methods, biases, opportunities, archives, narratives, tropes, and logics that underlie the Internet’s diverse histories.

In particular, in the spirit of our 2006 ‘Internationalising Internet Studies’ workshop,
conferences-2006-inet-studies.html, we start from the notion that the history of Internet uptake has been widely divergent across cultures and regions. In Asia, in particular, the initial PC-based phase of connectivity typical of the US and Europe, has not been replicated. Instead, Internet penetration was achieved via a variety of mobile devices, including Internet-enabled cell phones resulting in very different cultures of use and practice.

Accordingly, we call for papers on Internet histories, including, but certainly not limited to the following issues:

what sorts of Internet histories are currently available, or in progress — whether national, country-specific, local, subcultural, community, or transnational and translocal?
what are the histories and trajectories currently missing and why do these particular lacunae exist? What histories of the Internet are being foreclosed, overlooked, or not yet imagined, and what are the implications of this?
who is currently writing, reading, collecting, valorising, or even enshrining Internet histories?
what are the dominant accounts of Internet history, or dominant assumptions regarding these?
what histories do we have of Latin American, African, Oceanic, or Asian Internet, for instance, compared to European or North American Internet?
what challenges does doing Internet history pose? what is specific about Internet history compared to histories of media, communications, or other technologies, or broad social or cultural histories?
how do our understandings of Internet and mobile technologies and cultures vary depending on the kinds of quite specific histories that condition these?
how do a researcher’s own culture and patterns of use determine the kinds of questions s/he may raise concerning the history of ‘the Internet’?
This project brings together researchers working on country-specific and regional histories of the Internet as well as those researching Internet use by local and transnational subcultures and communities. This will be the first of what is anticipated to be a series of workshops, leading to an edited collection aimed at understanding the different historical patterns of Internet deployment and cultural and technological development.

We welcome abstracts of no more than 500 words by Monday 16 April 2007.

Please send your abstract to both organisers:
Gerard Goggin ( and
Mark McLelland (

Acceptance will be advised by the end of April 2007. Subsequent to acceptance, presenters will need to register for the workshop and the AoIR conference via the AoIR online conference registration system. Please note that acceptance of your paper at the pre-conference workshop does not preclude you from also submitting a different paper to the main conference.

For those selected, papers of 5,000 words will be due by mid-September 2007. Following the workshop, papers will be considered for inclusion in an edited collection on Internet Histories.

The project website is:

About the organisers:

Gerard Goggin is an ARC Australian Research Fellow in the Dept of Media and Communications, University of Sydney, Australia. His books include Cell Phone Culture (Routledge, 2006), Virtual Nation: The Internet in Australia (2004), and Digital Disability (Rowman & Littlefield, 2003), and he is currently working on a study of global mobile media.

Mark McLelland lectures in Sociology in the School of Social Sciences, Media and Communications at the University of Wollongong. His publications include Japanese Cybercultures (2000) and Queer Japan from the Pacific War to the Internet Age (2005).

Gerard and Mark are editors of Internationalizing Internet Studies (Routledge, 2007).



Billions and Billions of Gigabytes Served

Several reports talk about how the explosion of digital information is creating new challenges for companies trying to rein in IT costs. Others tell us how to cope with these challenges. But none tells us just how big the information glut will be in the next few years. Until now.

Researcher IDC today released a report, sponsored by information management vendor EMC, forecasting that as much as 988 billion gigabytes of digital information will be created in 2010, a six-fold increase from 2006.

Last year, 161 exabytes (exabyte is a billion gigabytes) of digital information were created, representing roughly 3 million times the information in all the books ever written. Or, if you prefer, the equivalent of 12 stacks of books, each extending more than 92 million miles from the earth to the sun.

From now until 2010, IDC said it expects information will sport a compound annual growth rate of 57 percent to hit the 988 exabyte mark.

While IDC isn't pushing any panic buttons yet, Chief Research Officer John Gantz said all companies, from Wal-Mart to AT&T to the bicycle shop down the street, will eventually need to employ more sophisticated techniques to transport, store, secure and replicate the information.

"The diversity of information, from very small packets of info from RFID to very large video surveillance files, is different among different constituencies in an organization," Gantz told

"You can't treat all data, all packets, and all bytes the same. That's where you get into interesting situations of classifying data and determining what you save and what you don't.

Whether it's putting more bytes per platter or moving direct-attached storage to storage area networks, Gantz said vendors have to keep advancing information management technology because the "digital universe" is not going to stop growing.

Thanks to the Internet, that digital universe is thriving.

Only 48 million people routinely logged onto the Internet in 1996. Last year, there were 1.1 billion users on the Internet. IDC expects another 500 million users to come online by 2010.

Those users aren't just surfing Web sites to find out whether the Yankees or Red Sox won. They're creating scores of unstructured data, including images and e-mails, and exchanging them.

Pictures are the leading usurpers of gigabytes. People love taking and sending them. IDC said images taken from digital cameras, camera phones, medical scanners and security cameras will absorb the largest number of bytes, topping 500 billion by 2010.

No surprise when you consider images captured on consumer digital cameras in 2006 exceeded 150 billion worldwide, while the number of images captured on cell phones hit almost 100 billion.

And there have been, and will continue to be, a lot of e-mail.

From 1998 to 2006, the number of e-mail mailboxes grew from 253 million to nearly 1.6 billion. During the same period, the number of e-mails sent grew three times faster than the number of people e-mailing.

Instant messaging? IDC predicts 250 million IM accounts by 2010.

What are we to make of this digital information bounty? You can say people are hungry for information, that they are gluttonous consumers for knowledge, be it trivial or profound.

But these consumers are actually also information creators, and that will only snowball with the current explosion in wikis and blogs, which provide avenues on which information travel.

IDC said that while nearly 70 percent of the digital universe will be generated by individuals by 2010, most of this content will be touched by a business.

Information will traverse telephones, Internet switches, hosting sites, storage sites, networks or datacenters, and enterprises will be responsible for the security, privacy, reliability and compliance of 85 percent of the information.

The results of commercial research firms are always so nicely packaged and illustrated---and maybe that's one of the reasons that actual real world decisions are based on them.

Which, of course, makes them 'important' but for reasons other than their 'truth'. Their importance seems self-reinforcing: people listen to these groups because they know that their peers and customers use them to make decisions, and the more they are used the more likely others will use them. Sort of the 'no one ever got fired
for believing IDC/Gartner etc' effect.

I know students quoting such 'studies' all the time and I find them completely unable to discuss the extent to which they believe the studies and why (at worst the question appears nonsensical to them).

This is perhaps because many of the statistics are pulled from (free) press
releases, like the below, rather than the full (expensive) reports, but also because the standards of review are completely opaque, even once the full reports are pulled.

Wednesday, March 7, 2007


Women, Business and Blogging Conference
Friday 8th June 2007 at De Montfort University, UK

Come to the Women, Business and Blogging Conference on Friday 8 June 2007 at De Montfort University to find out how blogging by women and for women builds networks, improves customer reach, monetizes creativity and infuses your business with Web 2.0 goodness!

Business is becoming increasingly interested in social media and especially in blogs. In Europe over the last year several conferences have explored the potential of Web 2.0 networks to increase business opportunities - see LIFT07 (Geneva) and Le Web (Paris) for just two examples. But there have been no European events focusing specifically on women and social media - until now.

Women, Business and Blogging is organised by NLab at De Montfort University, Leicester. NLab was developed in the Faculty of Humanities by Professor Sue Thomas to connect creative businesses with writers and generate pioneering partnerships. In 2006 NLab ran a series of professional workshops and seminars on blogs, wikis, games and new media writing. In 2007 NLab is proud to present this first-ever European conference for and about women who read and write blogs.

Who should come?
This event is for small businesses, individuals, researchers, nonprofits, artistic and educational organisations interested in:
- women bloggers
- women in business
- women customers
- social media and networking
- creative communications
- innovation and cooperation
- customer relationships
- opportunities of Web 2.0 and the Long Tail
- usability
- you!!!

And, just to be clear, men are definitely invited. All the speakers are women, and we'll be talking about women users, readers and bloggers. But everyone is welcome to attend the conference and participate in the sessions.

Join the conversation
We'll be blogging right up to the day and beyond it too. Join the conversation at Tracy Harwood's Biz Benefits and Jess Laccetti's Blog This

How much does it cost?
The conference fee includes refreshments, lunch and a delegate pack
Full Rate: £60 GBP including VAT
Concessionary Rate: £40 GBP including VAT
Bursaries: A limited number of Full Rate bursaries are available for delegates living in the UK East Midlands.

Where is it?
Bede Graduate School, De Montfort University, Leicester, UK. A 5-minute cab ride from Leicester Train Station.
Leicester is in the heart of the UK, less than 90 mins from London by train and 30 mins from East Midlands Airport.

We hope to see you there!

See the website for more information and how to register

For all enquiries, including press and sponsorship, please contact:

Margaret Barton
Short Course and Conference Co-ordinator
De Montfort Expertise Ltd
De Montfort University
Innovation Centre
49 Oxford Street
Tel: +44 (0) 116 250 6213
Fax: +44 (0) 116 257 7982

Tuesday, March 6, 2007


January 7-10, 2008

Mini-Track Chairs:
Karine Barzilai-Nahon -
University of Washington - - [Primary Contact]
Caroline Haythornthwaite -
University of Illinois at Urbana-Champaign -

VIRTUAL COMMUNITIES Mini-track Description

This mini-track calls for papers that address 'virtual communities' at and for work, school, home and play. Virtual communities have become a significant factor of the information society and it is important to understand them better.
The range of subjects is diverse and interdisciplinary, and so are the methodologies, for example:
- Social, political and economic impact of Virtual Communities
- Creation and maintenance of sense of community in online venues
- Design for online communities
- Online communities of practice
- Community-related business models, services and best practices and lessons learned

Additional details on this track may be found on:

Important Dates:
June 15, 2007: Authors submit full papers to the Peer Review System
August 15, 2007: Acceptance/Rejection notices are sent to Authors via the Peer Review System.
September 15, 2007: Authors submit Final Version of papers

For more information visit the HICSS web site at:

WIKIMANIA 2007: Call for Participation

Wikimania 2007: Call for Participation

=== About Wikimania ===

Wikimania is an annual global event devoted to Wikipedia and the other Wikimedia Foundation projects. It is a community event, which is also open to the public and to scientists. Wikimania is a place for editors and users of the Wikimedia projects around the globe (Wikipedia, Wikibooks, Wikisource, Wikinews, Wiktionary, and Wikiversity) to gather, to meet each other, to exchange ideas, and to report on research and projects. This year's conference will be held from August 3-5, 2007 in Taipei, Taiwan at Chien Tan Overseas Youth Activity Center.
More information:

We are accepting submissions for posters, presentations, workshops, and discussion groups. We are also accepting nominations for speakers and speaker panels, and suggestions for other activities. Please note the details below and be bold in your submissions!

=== Important dates ===

* 1 March – 30 April: Submission
* 1 May – 31 May: Feedback and notification of acceptance
* 3 – 5 Aug 2007 : Wikimania

=== Conference Themes ===

Submissions should address one or more of the following themes:

* Wikimedia Communities – Interesting projects and particularities within the communities (we explicitly invite you to present your local Wikimedia project's community!); policy creation within individual projects; conflict resolution and community dynamics; reputation and identity; multilingualism, languages and cultures; social studies.

* Free Content – Open access to information; ways to gather and distribute free knowledge, usage of the Wikimedia projects in education, journalism, research; ways to improve content quality and usability; copyright laws and other legal areas that interfere with Wikimedia projects.

* Technical infrastructure – Issues related to Mediawiki development and extensions; Wikimedia hardware layout; new ideas for development (including usable case studies from other wikis or similar projects).

Your topic must be related to Wikimedia projects and its communities or to the creation of free content in general. If your topic does not cover free content creation and communities but wikis or communities in other applications then the WikiSym 2007 conference (October 21-23, 2007, Montreal) or a Recent Changes camp might better suit.

=== Types of Submissions ===

We are seeking submissions for

* presentations (10–30 minute talks with optional short or full papers)
* posters (printed presentations or visual displays that can stand on their own)
* workshops (30–120 minute session with more involvement of the audience)
* panels (group of 2-5 speakers to discuss on a specific subject)
* Birds-of-a-Feather (BoF) (45-60 minutes informal meetup of group discussion on
a particular topic)
* artistic artifacts (plays, competitions, comedy, visualizations, or other
representations of some aspect of the projects)

Furthermore you may leave ideas, comment, and suggestions at the public wiki page .

=== Guidelines ===

Please visit for submission guidelines and a link to the submission software. Questions may be directed to

Sunday, March 4, 2007

free eBook: New Literacies Sampler

A New Literacies Sampler was published earlier this year, and, in the spirit of open access, the publishers, Peter Lang, have very kindly granted permission to run the final page proofs of A New Literacies Sampler online.

The chapters authors have likewise agreed enthusiastically to have the book available as an open access resource.

The book comprises a collection of research studies that focus on new literacies, and includes chapters on wireless laptop classrooms, live action role play, video games, popular youth-oriented websites, blogs, fanfiction, collaborative writing using IM, discussion fora etc, and online memes.

The book can be accessed here ( as a complete set of pdf page proofs. The links on the page beneath the cover image will take you to the book contents and the entire text, respectively.

In Conversation with Chris Morris

Wessex Media Group

In Conversation with Chris Morris - Satirist, Comic Writer and Actor

Journalist Paul Lashmar talks to Chris Morris about his work.

The Media School - Weymouth House - Bournemouth University
6-30pm - Tues March 6th
5-45 – Networking and Refreshments

Chris Morris is perhaps most well known for his satires on the conventions of TV broadcasting ( The Day to Day and Brass Eye) and the device of “tricking celebrities and politicians into throwing their support behind public awareness campaigns for made-up issues that were often absurd or surreal in the extreme (such as a designer drug called 'cake' and an elephant with its trunk stuck up its anus).

More recently Morris worked on a sitcom entitled Nathan Barley, based on the character created by Charlie Brooker ……… and he was a cast member in The IT Crowd, a Channel 4 sitcom focusing on the office and home lives of two "geeks" who work in the information technology department of the fictional company Reynholm Industries. Morris played Denholm Reynholm, the eccentric managing director of the company. This marks the first time Morris has acted in a substantial role in a project which he hasn't developed himself and is far more mainstream than his earlier work.

This event is ticket only and open to Weseex Media Group members only who should email the Cluster Manager Lena Samuels for an e ticket. You can join Wessex Media Group (currently at no charge) by going to the WMG web site , clicking on About WMG and following the instructions for joining.

Definition of Web 2.0 ?

My assessment of the discussion, along with the materials provided, is that the term Web 2.0 is inadequate to describe the phenomena that many of us are grappling to articulate in our research. That said, I would also argue that there is a collection of socio-technical interaction that warrants new analysis and perhaps a new category.

The other competing collector-name(s) referenced in this discussion were “social software” or “social networking”. I like these better than web 2.0 but they still seem lacking.

It is interesting to recall a number of similar definition debates over the last couple of years. For example, there were significant challenges to terms such as cyberspace, Internet, Web, Internet research, new media, and probably many more. I suspect these terms are still somewhat contentious. However, this fluid state of
meaning (and/both) is in part what makes the field so interesting.

See below for a list of citations/references/blogs submitted in the Web 2.0 discussion.

Allen, C. Life With Alacrity. Retrieved February 22, 2007, from

Beauvisage, T. Characterizing Users’ Paths Through the Web. Retrieved
February 22, 2007, from
Beauvisage_These_ParcoursWeb.pdf. (beta). Retrieved February 22, 2007, from

Brake, D. Media @ LSE Group Weblog » Blog Archive » Dangerously
overstating the significance of Web 2.0. Retrieved February 22, 2007,

Chang, H. (2004). Inventing Temperature: Measurement and Scientific
Progress. Clarendon Press. Retrieved February 22, 2007, from http://

Digital Ethnography. Retrieved February 23, 2007, from http://

Fuller, M. (2003). Behind the Blip: Essays on the Culture of
Software. Autonomedia. Retrieved February 22, 2007, from http://

Kleinrock, L. The Day the Infant Internet Uttered its First Words.
Retrieved February 22, 2007, from

Kuhn, T.S. (1996). The Structure of Scientific Revolutions.
University Of Chicago Press. Retrieved February 22, 2007, from http://

MacLeod, D. Kant take my iTunes off you | higher news | Retrieved February 22, 2007, from http://,,1972016,00.html.

Mackenzie, A. (2006). Cutting Code: Software And Sociality. Peter
Lang Pub Inc. Retrieved February 22, 2007, from http://

McCloud, S. (1994). Understanding Comics: The Invisible Art. Harper
Paperbacks. Retrieved February 23, 2007, from

McLuhan, M., & Fiore, Q. (2005). The Medium is the Massage. Gingko
Press. Retrieved February 23, 2007, from

McLuhan, M., & Powers, B.R. (1992). The Global Village:
Transformations in World Life and Media in the 21st Century
(Communication and Society. Oxford University Press, USA. Retrieved
February 22, 2007, from

Mozilla - Wikipedia, the free encyclopedia. Retrieved February 23,
2007, from

Nielsen, J. Alertbox: Jakob Nielsen's Newsletter on Web Usability.
Retrieved February 23, 2007, from

O'Reilly, T. What Is Web 2.0 - Design Patterns and Business Models
for the Next Generation of Software. Retrieved February 23, 2007,

Ourmedia Homepage | Ourmedia. Retrieved February 22, 2007, from

Scheidt, L.A. Professional-Lurker: Comments by an academic in
cyberspace. Retrieved February 23, 2007, from http://www.professional-

Shirky, C. Clay Shirky's Internet Writings. Retrieved February 22,
2007, from

Social network - Wikipedia, the free encyclopedia. Retrieved February
22, 2007, from

Turkel, W. Digital History Hacks: Exploratory Bibliography. Retrieved
February 22, 2007, from

Turner, A. In Which I Eat Crow...Sort of.,
Retrieved February 22, 2007, from

Van Couvering, E. Web behaviour: Search engines in context. Retrieved
February 22, 2007, from
navigation.pdf. - Download Online Video (Google Video, YouTube etc) in a
Flash! Retrieved February 22, 2007, from

Web 2.0 Off the PC. Retrieved February 22, 2007, from http://

Wesch, M. Web 2.0 ... The Machine is Us/ing Us. Retrieved February
22, 2007, from

Winer, D. History of Frontier. Retrieved February 22, 2007, from

WikiSym 2007 Call for Papers

2007 International Symposium on Wikis (WikiSym 2007)
Wikis at Work in the World: Open, Organic, Participatory Media for the 21st Century

October 21-23, 2007, Montreal, Canada
Co-located with ACM OOPSLA 2007
In cooperation with ACM SIGWEB


Archived * Peer Reviewed * ACM Sponsored

The 2007 International Symposium on Wikis brings together wiki researchers, practitioners, and users. The goal of the symposium is to explore and extend our growing community. The symposium has a rigorously reviewed research paper track as well as plenty of space for practitioner reports, demonstrations, and discussions. Anyone who is involved in using, researching, or developing wikis is invited to
WikiSym 2007!

We recognize the online world is always evolving, and we also welcome contributions which are about other online media consistent with the wiki philosophy of being open, organic and participatory.

We are seeking submissions for

* research papers (long and short): due 7 May 2007
* workshops: due 7 May 2007
* panels: due 7 May 2007
* posters: due 9 July 2007
* demonstrations: due 9 July 2007

Given the interdisciplinary nature of wikis, we invite contributions from researchers and practitioners in a wide range of fields including:

* business, marketing, law
* communications and media studies
* computer science, human-computer interaction
* history, political science, geography
* information and library science
* linguistics, discourse analysis, language studies
* natural sciences, medicine

Topics of interest to the symposium include, but are not limited to:

* wiki technologies and implementations
* wiki in the workplace; for business use
* wiki as social software for collaboration and work group processes
* wiki user experiences, usability, discourse analysis
* wiki for non-text media (images, video, audio) and spatial systems
* wiki content dynamics and evolution, wiki metrics
* wiki journalism; wiki archiving
* wiki reputation systems, quality assurance processes
* wiki administration, processes, dealing with abuse
* wiki scalability, social and technical
* wiki and the semantic web, knowledge management, tacit-knowledge
* wikis for specific domains (education, genomics, politics, etc.)
* wikis written by and for small audiences (ex: family wikis)
* wiki legal issues (copyright, licensing)
* wiki translation and multilingual wiki content


Research papers will be reviewed by the Program Committee to meet rigorous academic standards of publication. Research papers are expected to advance the state of the art by describing substantiated new research or novel technical results or by reporting on significant experience (including case studies) or experimentation. They will be reviewed both with respect to conceptual quality and clarity of presentation. Note that authors of accepted papers are expected to attend the conference and present the paper, otherwise publication will be canceled.

Accepted research papers will be provided as part of the conference proceedings. They will be put into the ACM Digital Library and can be referenced as papers that appeared in the "Proceedings of the 2007 International Symposium on Wikis (WikiSym 2007)". We invite full papers (recommended length of 10 to 15 pages with maximum of 20 pages, and a 30 minute presentation time) and short papers (maximum 6 pages, with a 15 minute presentation time). Papers should use the ACM SIG Proceedings Format,

Workshop and Panels submissions will be reviewed and selected for their interest to the community. A submission should consist of two pages describing what you intend to do and how you meet this criterion. It should include a 100-word abstract and one-paragraph bios of all people relevant to the submission. Workshops will be allocated a half-day or a full-day and a room of their own (depending on your request). Panels will be given a 90 minutes time slot and a room of their own.

Poster submissions will be reviewed on their merits and may describe research projects or experience reports. A submission should consist of two page extended abstract outlining the content of the poster. Successful applicants will be invited to bring a poster for display at the symposium. Posters must be flat and within 1mx2m in size.

Demos will be reviewed based on their relevance to the community. A submission should be one page in length, with a title, a short description of the demo, as well as a description of any special technical needs you may have (ex: wireless connectivity).

Please submit your papers or proposals in PDF format by the respective deadline through our submission system, which will be available through the WikiSym website. Questions should be directed respectively at (research papers and practitioner reports), (workshops and panels), or (posters and demos).


The 2007 International Symposium on Wikis will be held at the Palais des Congrs in Montreal, Canada, October 21-23, 2007. A special hotel rate has been negotiated at the Hyatt Regency Montreal. WikiSym 2007 will be co-located with the ACM OOPSLA 2007 conference, and participants may register for the symposium alone, or may jointly
register for WikiSym and OOPSLA 2007. Registration is handled through the ACM OOPSLA website:

If you have any questions, please contact Alain Desilets through


Alain Dsilet, NRC-CNRC, Canada (Symposium Chair)
Robert Biddle, Carleton University, Canada (Program Chair)

Phoebe Ayers, U. of California Davis, USA (Wikimedia Liaison and Publicity)
Angela Beesley, Wikia / Wikimedia, USA (Posters and Demos Chair)
Mark Bernstein, Eastgate Systems, USA (Panels and Workshops Chair)
Ward Cunningham, Eclipse Foundation, USA (Honorary Chair)
Ted Ernst, Open Space World (Open Space Chair)
Andrea Forte, Georgia Institute of Technology, USA (Publicity Chair)
Dirk Riehle, SAP, USA (Treasurer and Corporate Sponsorships)
Peter Thoeny, and StructuredWikis LLC, USA (Web Master)

Video: the role of blogs in presidential campaigning

Video of a panel of a panel where 5 prominent political bloggers (representing RedState, DailyKos, MyDD, Ankle Biting Pundits, and Powerline) engaged in a discussion with David Perlmutter (KU Journalism professor with a forthcoming book on the topic) about the role of blogs in presidential campaigning. This should be required viewing for marketing/communication/politics students.

You can watch the entire symposium by clicking this link.

On this topic, there's a new blog called "Tech President" that explores how candidates are using social media as part of their campaigns.

I particularly like the candidate Myspace friend counter! ;-)

Persistent Conversation (Digital Media and Content) Minitrack at HICSS

Persistent Conversation Minitrack
Digital Media and Content Track at HICSS 41
January 7-10, 2008
Hilton Waikoloa Village, the Big Island, Hawai'i

See for an online version
and further information.

- Fri, March 15, 2007: Abstract submission
- Fri, March 30, 2007: Feedback on abstracts
- Fri, June 15, 2007: Paper submission [instructions will be on the HICSS site]
- Wed, August 15, 2007: Accept/Conditional Accept/Reject notice

This interdisciplinary minitrack and workshop brings designers and researchers together to explore persistent conversation, the transposition of ordinarily ephemeral conversation into the potentially persistent digital medium. Persistent conversations occur via instant messaging, text and voice chat, email, blogs, web boards, MOOs, graphical and 3D virtual environments, gaming systems, video
sharing sites, document annotation systems, mobile phone texting, etc. Such communication is persistent in that it leaves a digital trace, and the trace in turn affords new uses. It permits conversations to be saved, visualized, browsed, searched, replayed, and restructured. Persistence also means that conversations need not be synchronous: they can be asynchronous (stretching out over hours or days) or supersynchronous (with multiple parties 'talking' at the same time). Finally, the creation of persistent and potentially permanent records from what was once an ephemeral process raises a variety of social and ethical issues.

We are seeking papers that address one or both of the following two
general areas:

* Understanding Practice.
The burgeoning popularity of the internet (and intranets) provides an opportunity to study and characterize new forms of conversational practice. Questions of interest range from how various features of conversations (e.g., turn-taking, topic organization, expression of paralinguistic information) have adapted in response to the digital medium, to new roles played by persistent conversation in domains such as education, business, and entertainment.

* Design.
Digital systems do not currently support conversation well: it is difficult to converse with grace, clarity, depth and coherence over networks. But this need not remain the case. Toward this end, we welcome analyses of existing systems as well as designs for new systems which better support conversation. Also of interest are inquiries into how participants design their own conversations within the digital medium -- that is, how they make use of system features to create, structure, and regulate their discourse.

Examples of appropriate topics include, but are not limited to:
- Turn-taking, threading and other structural features of CMC
- The dynamics of large scale conversation systems (e.g. blog networks)
- Methods for summarizing or visualizing conversation archives
- Studies of virtual communities or other sites of digital conversation
- The roles of mediated conversation in knowledge management
- Studies of the use of instant messaging in large organizations
- Novel designs for computer-mediated conversation systems
- Analyses of or designs for distance learning systems

Submit a 250 to 500 word abstract of your proposed paper via email to the chairs: Tom Erickson (snowfall at acm dot org), Susan Herring (herring at indiana dot edu) by the deadline noted above. We will send you feedback on the suitability of your abstract by the deadline noted above.

- About the minitrack, see or contact: Thomas Erickson (snowfall at and Susan Herring (herring at
- About previous years' papers (including pdf's) and participants, see: