Friday, September 7, 2007

CHI 2008 Workshop: Secrets and Lies in Computer-Mediated Interaction: Theory, Methods and Design - Call for Papers

CHI 2008 Workshop:
Secrets and Lies in Computer-Mediated Interaction: Theory, Methods and Design
Florence, Italy: April 6th

The keeping of secrets and the practicing of deception are a commonplace and important part of everyday social interaction. A clear understanding of why and how people deceive and keep secrets in computer-mediated interaction (CMI), and when they choose to reveal intimate aspects of themselves, is central to the design of socially intelligent tools.

This workshop will focus on:

1. Theories and Methods for Studying Secrets and Lies
What theories and models of these social actions exist?
Can a unified model be developed?
What methods are available, and is there potential for the cross-fertilization of methods across different domains and disciplines?

2. Design Challenges for HCI Practitioners
Can room for socially beneficial deception and secrecy be designed into systems?
Or should designers leave it to users to adapt systems to their own practices of deception and secrets?
What are the security implications of designing with deception and secrecy in mind?

We aim to bring together researchers, designers and practitioners from HCI and the social sciences (communication, psychology, sociology).

Interested participants are asked to submit a 2-4 page position paper for review that should either situate the participants’ interests and background among the themes of the workshop, or report on preliminary research findings related to secrets or lies in CMI. More information is available at:

Papers should conform to the CHI Extended Abstracts format

To participate, one author is required to register for the workshop (approx $150 for a one day workshop) and one day of CHI 2008.

Submissions should be emailed to by 10 Oct 2007, 5:00 PM PDT.

3rd Digital Art Festival Rosario/Argentina - Call for Entries

3rd Digital Art Festival Rosario/Argentina
September 3, 2007 at 9:49 am · Filed under calls: external, netart, film/video, new media

Call for entries
Deadline: 7 October 2007 (poststamp)

3rd International Digital Art Festival Rosario/Argentina
15, 16, 17 November 2007

The International Art Digital Festival will be realized in 2007 in Rosario for the 3rd time since 2003, intending to create a space for the interaction and interchange between students and professionals of digital art, design, video, photography, music and every practice related to experimental practice, such as VJ, DJ, audio-visual productions and live performances from Argentina and abroad.

For the 2007 festival a theme was chosen which is dealing with the protection of the natural environment. Artists are encouraged to submit works related to this subject, however it is not mandatory.

The Festival was founded and is organised by Rattlesnake Multimedia, an independantly working design company run dealing with video works, digital photo, web designs, net art, VJ and and other activities in the field of digital art.

The 1st festival took place in 2003 at CEC - Center for Contemporary Cultural Expressions located in the big store houses of the former harbour of Rosario which will be also the festival location in 2007, and became a big success including more than 600 from Argentina and abroad.

The Festival invites special guests: in 2003 it was ORLAN, the famous French contemporary artist, and the Argentine group around Vera Baxter.
In 2006, the 2nd festival, the special guest were the Canadian experimenatl media artist Nancy Nisbet and German media artist and New Media curator Wilfried Agricola de Cologne from Germany.

An comprehensive festival program included numerous lectures, live performances, installations, exhibitions and screenings of programs of invited festivals like –>“Experimenta” (Colombia), “Festival Chroma 7” (Mexico), “Alucine” (Canada), “Cologne Online Film Festival” (Germany), “Festival Rojo Sangre” (Buenos Aires) y “Havanna Digital Art Festival” (Cuba).

The festival is a cooperation with the Cultural Department of the City of Rosario.

Participation rules

a) Artists from all over the world with no age limit will be able to participate.
b) Registration is free.
c) Works realised by more than one author should be registered just by one group member.
d) Artists can submit to different catagories, but to each category just one work
e) Only works can be submitted which had not been participating already.
f) Only works will be accepted which fulfill the requirement of the respective category
g) the artists/authors of a selected work give the permission to Rattlesnakes Independent Productions to use still and moving images for the promoton of the works and the festival,
whereby all right are kept by the author.
h) Selected material will be not returned and becomes part of the festival archives of
Rattlesnake Productions, but it will be used for cultural prurposes only, commercial use is expressively excluded.
i) The festival organisation takes care for the submitted material the best way possble, but does not take responsibility for any loss or unpredictable damage.


There is a free theme in any category; however ,this year the festival propose as optional a theme related to the environmental unconsciousness: the human attitude as an enemy of our habitat, that we believe it can be thought through the art.

1. Digital video
On /off line
Sub categories: fiction, experimental, animation, 2 D, 3D, comic, VJ reels
2 DVDs with the printing of name and category/ PAL no more than 30 minutes.

2. Digital photography
On /off line

A) digital cameras
2 CDs, a copy on paper print of 20*30 cm of each work.

B) cell phone cameras
2 CDs, a copy on maximum resolution paper print.

3. Modified games
On /off line
2 CDs or 2 DVDs

4. Net art
On /off line
Link to the website with no weight limit. 2 CDs or VDs.

5. Interactive CDS
On /off line
Windows XP/pc compatible format. Fla . Swf / Flash 8
2 CD or 2 DVD

6. Installation/ performance
Send project synopsis, pictures, scale models, videos, sizes and every relevant information.

7. E-music
On /off line

DJ demos, musicians, bands, etc. and everything related to E-music.
Neither covers or band covers are accepted.


The digital video and digital photography categories are competitive, the selected works in both categories could get the following awards:

- Digital video. Award: a digital video camera.
- Digital photography (camera) Award: a digital photo camera.
- Digital photography (cell phone) Award: a camera cell phone.

The winners will be chosen by a jury and announced on the final day of the festival, 17 November 2007


On line and off line registration: until October 7th 2007 (deadline/poststamp)

On line register is mandatory for the participation on this contest.

Before October 7th 2007 (deadline for receiving the submission) the registration form should have been already completed and the delivery already done.
The regitration will be confirmed via email.

The registration form has to be completely filled in, the printed form should be sent together with the submitted work
All material sent must be received on a closed and labeled envelope specifying in detail the category in which it is enrolled.

The form can be downloaded from the website

Handbook of Research on Computational Arts and Creative Informatics - Call for Chapters

Handbook of Research on Computational Arts and Creative Informatics
A book edited by James Braman, Towson University, Towson, MD, USA
Giovanni Vincenti, Gruppo Vincenti, S.r.l., Rome, Italy

Proposals Submission Deadline: 10/15/2007
Full Articles Due: 2/28/2007

At the core of the fundamental questions of “what is art” and “what is technology” we focus The Handbook of Research on computational Arts and Creative Informatics at the convergence of computer science and artistic creativity.

We seek to discover new ways to conceptualize art and investigate new methods of self expression through the use of technology. Here we are inviting experts in a wide range of disciplines to discuss the emergence of expression and art through that of science, information technology, computer science, artificial intelligence and many other related fields.

We see this book as a comprehensive recourse where artists and scientists can collaborate on ideas, practices and experimentations on these topics. As technology becomes meshed further into our culture and everyday lives, new mediums and outlets for creative expression and innovation are abound. We are emphasizing the creative nature of technology and science itself.

How does the human side of technological achievement influence our creative abilities as technology is a creation in itself? Has the ontology of the information age influenced society at the level of both the human and non human?

Through this handbook we are addressing novel concepts from creation, interaction, communication, interpretation and emergence of art through various technological means and mediums.

The Handbook of Research on computational Arts and Creative Informatics will provide a comprehensive range of topics regarding the interaction of the sciences and the arts.

Key concepts, theories and innovations involving the computational side of the arts and other creative technologies will be discussed.

This particular volume will feature chapters (8,000-10,000 words) written by experts and leading innovators of their respective fields.

Recommended topics include, but are not limited to, the following:

- Art and web design
- Fractals, tessellations and Creativity through mathematical expression
- Interactive and computational sculptures and artworks
- Kinetic sculptures
- Creativity as an emergent property of art and science
- Essays and Discussion on Art and Technology
- Digital art and creative expressions
- The creative process in IT education
- Art created by Artificial Life and Intelligent Agents
- Creativity in computer interface and web design
- Creativity from emergent properties
- Art expressed or created by multi-agent systems
- Virtual spaces and Art of synthetic/ virtual worlds
- Art and expression through information visualization
- Animation, simulation and modeling
- 3-D artwork
- Art for the blind and visually impaired- Universal Creativity
- Human expression through cybernetics
- Robotics and Art
- Future trends in Art as influenced by emerging technologies

Interested individuals are invited to submit a 2-3 page manuscript on their proposed chapter by October 15, 2007. We encourage the inclusion of related topics not mentioned above that may be related to both the theme of the handbook and your particular research area or expertise.

Upon acceptance of your proposal, you will have until February 28, 2007 to submit a completed draft of your chapter. A set of guidelines will also be sent to you upon acceptance. Each potential author will receive notification on their acceptance status by November 15, 2007. This book is tentatively scheduled for publishing by Information Science Reference (formerly Idea Group Reference),, an imprint of IGI Global (formerly Idea Group, Inc.) in 2009.
Inquiries and submissions can be forwarded electronically (Word document) or by mail to:

James Braman
Department of Computer and Information Sciences
Towson University
8000 York Rd, Towson, MD 21252

Giovanni Vincenti
Research and Development
Gruppo Vincenti, S.r.l.
Via dei Gracchi, 123
00192 Rome, Italy

Monday, September 3, 2007



Hi there!

I will be traveling the next 1.5 weeks, and in this time I won't be updating this blog. I'm goin on a little break, have a look around Europe, do some sightseeing and will be posting regularly again around the 12.09., so be sure to check back by then!

I just need to refresh my batteries before the new term starts and I'm back in the grinding machine to get my degree.

In the meantime, why not have a look through the vast archive, use the search if you're looking for something in particular.

Also, comments are always welcome, although I have to approve them because of too much spamming this blog has suffered from, so don't be shy.