Call For Papers and Call For Session Proposals
The 2008 World Congress in Computer Science, Computer Engineering, and Applied Computing
(composed of 25 Joint Conferences)
July 14-17, 2008, Las Vegas, USA
You are invited to submit a paper and/or a proposal to organize a session/workshop. All accepted papers will be published in the respective conference proceedings. The Academic Co-sponsors of WORLDCOMP'08 will soon be finalized which will include research laboratories affiliated with major institutions (Academic Co-sponsors of WORLDCOMP'07 included: major research laboratories at Massachusetts Institute of Technology, Harvard University, The University of Texas at Austin, Purdue University, Indiana University, Georgia Institute of Technology, Columbia University, Russian Academy of Sciences, and others. Corporate sponsors included: Google, Inc.; Intel Corporation; and Salford Systems).
The 2008 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'08) is composed of the following 25 conferences (all will be held simultaneously, same location and dates: July 14-17, 2008, USA):
- The 2008 International Conference on Parallel and Distributed Processing Techniques and Applications (PDPTA'08)
- The 2008 International Conference on Grid Computing and Applications (GCA'08)
- The 2008 International Conference on Computer Design (CDES'08)
- The 2008 International Conference on Scientific Computing (CSC'08)
- The 2008 International Conference on Artificial Intelligence (ICAI'08)
- The 2008 International Conference on Genetic and Evolutionary Methods (GEM'08)
- The 2008 International Conference on Machine Learning; Models, Technologies and Applications (MLMTA'08)
- The 2008 International Conference on Information Theory and Statistical Learning (ITSL'08)
- The 2008 International Conference on Bioinformatics and Computational Biology (BIOCOMP'08)
- The 2008 International Conference on Software Engineering Research and Practice (SERP'08)
- The 2008 International Conference on Wireless Networks (ICWN'08)
- The 2008 International Conference on Image Processing, Computer Vision, and Pattern Recognition (IPCV'08)
- The 2008 International Conference on Modeling, Simulation and Visualization Methods (MSV'08)
- The 2008 International Conference on Computer Graphics and Virtual Reality (CGVR'08)
- The 2008 International Conference on Internet Computing (ICOMP'08)
- The 2008 International Conference on Semantic Web and Web Services (SWWS'08)
- The 2008 International Conference on Security and Management (SAM'08)
- The 2008 International Conference on Data Mining (DMIN'08)
- The 2008 International Conference on Information and Knowledge Engineering (IKE'08)
- The 2008 International Conference on e-Learning, e-Business, Enterprise Information Systems, and e-Government (EEE'08)
- The 2008 International Conference on Embedded Systems and Applications (ESA'08)
- The 2008 International Conference on Frontiers in Education: Computer Science and Computer Engineering (FECS'08)
- The 2008 International Conference on Foundations of Computer Science (FCS'08)
- The 2008 International Conference on Engineering of Reconfigurable Systems and Algorithms (ERSA'08)
- The 2008 International Conference on Communications in Computing (CIC'8)
(a link to each conference's URL can be found at http://www.world-academy-of-science.org - the web site is currently under construction; servers are being replaced - the link shown above would take you to the 2007 offering of WORLDCOMP; later, the same link would take you to the the 2008 WORLDCOMP.)
General Chair and Coordinator:
H. R. Arabnia, PhD
Professor, Computer Science
Editor-in-Chief, The Journal of Supercomputing (Springer)
The University of Georgia
Department of Computer Science
415 Graduate Studies Research Center
Athens, Georgia 30602-7404, USA
Tel: (706) 542-3480
Fax: (706) 542-2966
Purpose / History:
This set of joint conferences is the largest annual gathering of researchers in computer science, computer engineering and applied computing. Many of the 25 joint conferences in WORLDCOMP are the premier conferences for presentation of advances in their respective
fields. We anticipate to have 2,600 or more attendees from over 80 countries participating in the 2008 joint conferences.
The motivation is to assemble a spectrum of affiliated research conferences into a coordinated research meeting held in a common place at a common time. The main goal is to provide a forum for exchange of ideas in a number of research areas that interact. The model used to form these annual conferences facilitates communication among researchers from all over the world in different fields of computer science, computer engineering and applied computing. Both
inward research (core areas of computer science and engineering) and outward research (multi-disciplinary, inter-disciplinary, and applications) will be covered during the conferences.
WORLCOMP'08 will be composed of research presentations, keynote lectures, invited presentations, tutorials, panel discussions, and poster presentations. In recent past, keynote and/or tutorial speakers included: Prof. Michael J. Flynn (Stanford U.); Prof. John H. Holland
(U. of Michigan, Ann Arbor); Prof. H. J. Siegel (Colorado State U.); Prof. Barry Vercoe (MIT); Prof. Ruzena Bajcsy (U. of California, Berkeley); Prof. A. K. Dunker (Indiana U. and Purdue U.); Prof. Jun Liu (Harvard U.); Dr. Jim Gettys (developer of X Window, ...); Dr. Chris Rowen (President and CEO, Tensilica, Inc.); and many other distinguished speakers.
Proposal for Organizing Sessions/Workshops:
Each session will have at least 6 paper presentations from different authors (12 papers in the case of workshops). The session chairs will be responsible for all aspects of their sessions; including, soliciting papers, reviewing, selecting, ... The names of session chairs will appear as Associate Editors in the conference proceedings and on the cover of the books.
Proposals to organize sessions should include the following information: name and address (+ email) of proposer, title of session, a 100-word description of the topic of the session,
the name of the conference the session is submitted for consideration, and a short description on how the session will be advertised (in most cases, session proposers solicit papers from colleagues and researchers whose work is known to the session proposer). email your proposal to H. R. Arabnia (address is given above). We would like to receive the proposals by December 10, 2007.
Submission of Papers:
Prospective authors are invited to submit their draft paper (about 5 to 8 pages - single space, font size of 10 to 12) to H. R. Arabnia by Feb. 25, 2008. email submissions in MS document
or PDF formats are preferable (Fax or postal submissions are also fine.) All reasonable typesetting formats are acceptable (later, the authors of accepted papers will be asked to follow a particular typesetting format to prepare their papers for publication.)
The length of the Camera-Ready papers (if accepted) will be limited to 7 (IEEE style) pages. Papers must not have been previously published or currently submitted for publication elsewhere. The first page of the draft paper should include: title of the paper, name, affiliation, postal address, email address, and telephone number for each author. The first page should also identify the name of the Contact Author and a maximum of 5 topical keywords that would best represent the content of the paper. Finally, the name of the conference that the paper is being submitted to must be stated on the first page.
Papers will be evaluated for originality, significance, clarity, impact, and soundness. Each paper will be refereed by two experts in the field who are independent of the conference program committee. The referees' evaluations will then be reviewed by two members of the program committee who will recommend a decision to the chair of the track that the paper has been submitted to. The chair will make the final decision. Lastly, the Camera-Ready papers will be reviewed by one member of the program committee.
Members of Program and Organizing Committees:
The Program Committee includes members of chapters of World Academy of Science (chapters: supercomputing; scientific computing; AI; imaging science; databases; simulation; software engineering; embedded systems; internet and web technologies; communications; computer security; and bioinformatics.) The Program Committee for individual conferences is currently being formed. Those interested in joining the Program Committee should email H. R. Arabnia
(firstname.lastname@example.org) the following information: Name, affiliation and position, complete mailing address, email address, tel/fax numbers, a short biography together with research interests and the name of the conference offering to help with.
Location of Conferences:
The conferences will be held in the Monte Carlo hotel, Las Vegas, Nevada, USA (with any overflows at other near-by hotels). This is a mega hotel with excellent conference facilities and over 3,000 rooms. It is minutes from the airport with 24-hour shuttle service to and from the airport. This hotel has many recreational attractions, including: waterfalls, spa, pools, sunning decks, Easy River, wave pool, lighted tennis courts, health spa, nightly shows, a number of restaurants, ... The negotiated room rate for conference attendees is very reasonable. The hotel is within walking distance from most other attractions (recreational destinations, Golf courses, ...)
Dec. 10, 2007: Proposals for organizing/chairing sessions/workshops
Feb. 25, 2008: Submission of papers (about 5 to 8 pages)
March 25, 2008: Notification of acceptance
April 25, 2008: Camera-Ready papers and Registration due
July 14-17, 2008: The 2008 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'08 - 25 joint conferences)
Topical Scope for each Conference:
To receive the complete list of topics for each of the 25 conferences, send an email to email@example.com or wait for the conferences' url's to be constructed.
Saturday, November 17, 2007
WORLDCOMP'08, 25 Int'l. Joint Conferences in Comp. Sci., Comp. Eng., and Applied Computing, July 2008, USA
Call For Papers and Call For Session Proposals
the poetics of mobilities
A symposium on mobility, aesthetics, media and social and political movements and migration presented by The Centre for Contemporary Art and Politics, College of Fine Arts, UNSW on December 14, 2007.
Keynote Speakers: Brian Massumi (University of Montreal), Erin Manning (Concordia University), Sandro Mezzadra (University of Bologna)
Panels on ‘affect and movement’ and ‘media and mobility’
Gallery Artist floor talk with: John Rodsted, photojournalist
Film screenings: Lina Makboul: Leila Khaled. Hijacker; Wael Nourreddine: July Trip
Mobility is frequently discussed in terms of technologies and broad social changes such as globalisation. But what concrete, micro, abstract, affective and ontogenetic movements produce mobilities? How might we think about both the connections and differentials of movement across the political, technical, social and aesthetic planes? Can we invent a poetics through movement that explores the transversal relations of heterogeneous mobilities?
Following the New Mobilities workshop early in December, in this one day symposium leading thinkers of movement will present papers on: drawing as movement; rethinking borders; and movement machines in photography. Panellists will present short and provocative position statements on topics around migratory aesthetics; the force and movement of affect; media and mobilization; brain, movement and micro-perception. You are invited to join in the ensuing discussion that flows and to join us in moving toward a disparate poetics.
When: 9:30–5:30, Friday December 14, 2007
Where: Main Lecture Theatre, EG02, College of Fine Arts, Selwyn St. Paddington, Sydney
Cost: $25 full price, $15 concession. Please book and pay in advance in order to guarantee admission. Seats are limited.
Bookings: Shivaun Weybury, firstname.lastname@example.org, ph: 9385 0635 (please note the phone is not always attended, email is!)
Further information: A program for the symposium including speaker topics and details will be available by November 26 on the CCAP website at: http://cofa.unsw.edu.au/research/researchcentres/ccap/
School of Art History and Theory
College of Fine Arts
P.O. Box 259
612 9385 0741 (tel)
612 9385 0615(fax)
Friday, November 16, 2007
Has the digital divide disappeared? Unfortunately, no.
African Americans are becoming more active online. In fact, eMarketer estimates that they will make up 11.8% of all US Internet users in 2011, up from 10.8% in 2006.
In raw numbers, that represents a rise from 19.6 million users in 2006 to 25 million in 2011.
Yet, despite the fact that the costs of computer equipment and Internet access have fallen over the last few years, making the Internet accessible to all demographic groups, including African Americans, there continues to be a significant digital divide between White and Black America.
“African Americans still lag behind the general population in Internet usage,” says Mike Chapman, eMarketer Editorial Director and author of the new report African Americans Online.
Data from The Pew Internet American Life Project confirm the fact.
"But the gap is closing," says Mr. Chapman.
eMarketer forecasts that 61.5% of African Americans will be regular Internet users in 2011, up from 51.2% in 2006.
for the full article with graphs and stats click here.
Call for Papers
9th International Digital Government Research Conference (dg.o 2008)
Partnerships for Public Innovation
Hilton Bonaventure Hotel
Montreal, Canada - May 18-21, 2008
Home Page: http://www.dgo2008.org
General Inquiries: email@example.com
Submission web site: http://www.easychair.org/conferences/?conf=dgo2008
The 9th annual dg.o international conference is a forum for presentation and discussion of interdisciplinary digital government research and practice and its applications in diverse domains. The conference is presented by the Digital Government Society of North America (DGSNA), with major support from the US National Science Foundation.
The conference theme, Partnerships for Public Innovation, focuses on information-intensive innovations in the public sector that involve linkages among government, universities, NGOs, and businesses. This theme emphasizes the importance of sharing practical issues, policy perspectives, research insights, and expert advice, in order to reach higher levels of performance in diverse public enterprises. Each year
the conference combines:
* Presentations of effective partnerships among government professionals, university researchers, relevant businesses, and NGOs, as well as grassroots citizen groups, to advance the practice of digital government.
* Research on digital government as an interdisciplinary domain that lies at the intersections of computing research, social and behavioral science research, and the problems and missions of government.
Interested participants are invited to submit management or policy papers, research papers, or student research papers, as well as proposals for panels; industry, government, and research prototype demonstrations; posters, Birds-of-a-Feather discussions, and pre-conference tutorials and workshops. The Conference Committee particularly encourages submissions on interdisciplinary and crosscutting topics addressing broad government challenges. Topics include, but are not limited, to the following:
* Digital Government Application Domains: such as courts, crisis management, education, emergency response; international initiatives and cooperation, health and human services, law enforcement and criminal justice; legislative systems, natural resources management, grants administration, government statistics, regulation and rulemaking; security; tax administration; transportation systems, and urban planning.
* IT-enabled Government Management and Operations: such as digital government organization and management strategies, decision-making processes; information technology adoption and diffusion; program planning; IT and service architectures, cross-boundary information sharing and integration, long-term preservation and archiving of government information, information assurance, service integration, as well as technology transition and transfer.
* Information Values and Policies: such as accessibility, digital democracy and governance, digital divide, openness, privacy, public participation in democratic processes, security, transparency, trust, and universal access to information and services.
* Information Technology and Tools to Support Government: such as collaboration tools; cyberinfrastructure for digital government domains; digital libraries and knowledge management; geographic information systems; grid computing; human-computer interaction; information integration; interoperable data, networks and architectures; large scale data and information acquisition and management; mobile government; national and international infrastructures for information and communication, multiple modalities and multimedia; service-oriented architectures; semantic web; social networking, software engineering for large-scale government projects.
We are pleased to announce three luminaries who have made significant contributions in the field of digital government as daily keynote speakers for the dg.o 2008 conference!
* November 1, 2007 - Conference submission website becomes available.
The submission site is located at: http://www.easychair.org/conferences/?conf=dgo2008.
* December 1, 2007 - Submission deadline for all papers and panel sessions
* February 1, 2008 - Submission deadline for pre-conference tutorials and workshops
* February 1, 2008 - Acceptance notifications for all papers and panel sessions
* February 15, 2008 - Submission deadline for Birds-of-a-Feather (BOF) sessions, posters, and system demonstrations
* March 1, 2008 - Acceptance notification for pre-conference tutorials, workshops, posters, system demonstrations, and BOF sessions
* March 15, 2008 - All camera ready versions are due
ITI 2008 CALL FOR PAPERS AND POSTERS
30th International Conference on INFORMATION TECHNOLOGY INTERFACES
June 23-26, 2008, Cavtat / Dubrovnik, Croatia
In the year 2008 we celebrate the 30th Anniversary of the ITI Conference with a Special Anniversary Session "Computer at the University" which will reflect both the original Conference title and our continuous focus on ICT in Education.
The aim of the Conference is to promote the interface of researchers involved in the development and application of methods and techniques within the broad framework of information and communication technology.
ITI seeks papers that will advance the state of the art in the field, and help foster increased interaction among the academic, engineering and business communities. The scientific program includes invited lectures by eminent international experts, contributed papers and posters, tutorials/workshops and roundtable discussions. Papers accepted by two independent reviewers are published in the Conference Proceedings (ISSN 1330-1012) available at the Conference.
Proceedings is included in the IEEE Conference Publication Program and abstracted in the INSPEC database.
TOPICS OF INTEREST (in alphabetic order):
Special Anniversary Topic: COMPUTER AT THE UNIVERSITY
Computing in Business and Finance
Databases, Data Warehousing and Information Systems
Data Mining, Statistics and Biometrics
Human Computer Interaction
ICT in Education
Knowledge Management and Collaboration Systems
Modeling, Simulation and Optimization
Networking, Grids, Middleware and Distributed Platforms
Theory of Computing and Computing Methodologies
February 01, 2008 - Full papers / Poster abstracts (camera ready)
April 10, 2008 - Notification of acceptance
May 02, 2008 - Final papers / Poster abstracts (camera ready)
May 23, 2008 - Early Registration fee
May 23, 2008 - Hotel reservation and deposit
SRCE - University Computing Centre, University of Zagreb, is organizing the ITI Conference in a small, charming Adriatic town Cavtat, only 6 km away from Dubrovnik International Airport.
Organizing Committee's hopes for this year's Conference include:
creation of a scientific international collegial publication environment, and a harmonious and stimulating experience in the lush Mediterranean environment, rich with historic monuments and beautiful coastal vistas.
Visit with us the old city of Dubrovnik, a UNESCO World Heritage site.
BIOSTAT 2008 - 15th Meeting of Researchers in Biometrics/Statistics
Please watch for new information on ITI Conference at http://iti.srce.hr/
Conference Secretariat - ITI 2008
SRCE - UNIVERSITY COMPUTING CENTRE, UNIVERSITY OF ZAGREB
J. Marohnica 5, HR-10000 Zagreb, CROATIA
Tel: +385 1 616 55 95
+385 1 616 55 97
Fax: +385 1 616 55 91
CALL FOR CONTRIBUTIONS:
European and Mediterranean Conference on Information Systems (EMCIS2008) Annual Conference & Doctoral Consortium
Conference: May, 25-26, 2008
PhD Consortium: May 26, 2008
Al Bustan Rotana Hotel, Dubai, UAE
Theme: 'Managing Business Performance'
Within the Global Economy, managers and academics in IS continue with the critical challenges of how to integrate these technologies to transform organizational performance. EMCIS2008 will address all aspects relative to these critical issues in relation with managerial, organisational, technical and human integration.
Selected papers will be considered for publication in:
- Journal of Enterprise Information Management(JEIM)
- Transforming Government: People, Process and Policy (TG:PPP)
- International Journal of Value Chain Management (IJVCM)
- International Journal of Business Information Systems (IJBIS)
Submission (blind review) January 6, 2008 Submit to: firstname.lastname@example.org Doctoral Consortium, April 6, 2008
Notification: March 3, 2008
Camera Ready Submission: April 6, 2008
Zahir Irani, Brunel University, UK
Sofiane Sahraoui, American University of Sharjah, UAE
Dr. Ahmad Ghoneim, UK
Prof. John Sharp, UK
Dr. Sevgi Ozkan, UK
Dr. Sarmad Alshawi, UK
Professor Peter E.D. Love, Curtin University, Australia Professor Reza Barkhi, American University of Sharjah, UAE Professor Ali R. Montazemi, McMaster University, Canada Professor Juan Llopis, University of Alicante, Spain
Tony Elliman, Brunel University, UK
Thursday, November 15, 2007
The United States Library of Congress is archiving 300 electronic literature web sites in collaboration with the ELO (Electronic Literature Organization) and archive-it.org. To participate in this project, please see http://eliterature.org/wiki (and note there is a FAQ linked on that page, http://eliterature.org/wiki/index.php/FAQ
If you have further questions, please use the contact page at the main ELO URL.
For more information on the archive itself, please contact ELO Director Joseph Tabbi (email@example.com) or Patria Tomaszek (firstname.lastname@example.org).
Electronic Literature: Collections of Works: Sites that aggregate works of electronic literature by multiple authors, such as online journals and anthologies.
Electronic Literature: Individual Works: Individual works of electronic literature and collections of works by a single author, as opposed to collections of works by multiple authors.
Electronic Literature: Context: Sites related to the critical, theoretical, and institutional contexts of electronic literature.
Criteria for submission
This style guide is meant to provide general guidelines for drafting archive-it description entries.
Contributions should be submitted directly on: http://eliterature.org/wiki/
All contributions should include the title of the work and the URL where it resides. All contributions should name the entity that is primarily responsible for making the work (name of Editor, Author or other Creators). Please name the language that is used and the publisher (the entity that makes the work available; i.e. name of a person, organization or a service).
Additionally, you should provide a brief and substantial (1-3 sentence) description of the work, following these guidelines:
* You might want to identify the site's purpose, its content, its creators and its aesthetic.
* You should focus on the work itself and its mode of presentation (not the awards won or the influence exerted by the author or institution).
* Evaluative statements and self-evaluations ought to be avoided.
* Avoid stating quotes (i.e. comments on a work) or reproductions of reviews and blurbs written for promotional purpose.
* Information on technique, software and programming should not precede or obscure descriptions of what a work is about.
* Important dates like the foundation of the site or journal should be added in the description. Provide information on how often a journal is published and what it is focusing on.
* Please include ISSN numbers in your description.
Electronic Literature Organization
Introducing the Google Policy Fellowship
The big Google announces:
As lawmakers around the world become more engaged on Internet policy, ensuring a robust and intelligent public debate around these issues becomes increasingly important. That’s why we’re launching the Google Policy Fellowship Program—to support students and organizations working on policy issues fundamental to the future of the Internet and its users.
Think of it as the public policy version of Google's Summer of Code. The Google Policy Fellowship program offers undergraduate, graduate, and law students interested in Internet and technology policy the opportunity to spend the summer contributing to the public dialogue on these issues, and exploring future academic and professional interests.
Fellows will have the opportunity to work at public interest organizations at the forefront of debates on broadband and access policy, content regulation, copyright and trademark reform, consumer privacy, open government, and more. Participating organizations are based in either Washington, DC or San Francisco, CA, and include: American Library Association, Cato Institute, Center for Democracy and Technology, Competitive Enterprise Institute, Electronic Frontier Foundation, Internet Education Foundation, Media Access Project, New America Foundation, and Public Knowledge. More information about the host organizations and the areas of focus for the fellows are outlined here.
Fellows will be assigned a lead mentor at their host organizations, but will have the opportunity to work with several senior staff members over the course of the summer. Fellows will be expected to make substantive contributions to the work of their organization, including conducting policy research and analysis; drafting reports and analyses; attending government and industry meetings and conferences; and participating in other advocacy activities.
Who should apply?
We’re looking for students who are passionate about technology, and want to spend the summer diving headfirst into Internet policy. Students from all majors and degree programs who posses the following qualities are encouraged to apply:
- Demonstrated or stated commitment to Internet and technology policy
- Excellent academic record, professional/extracurricular/volunteer activities, subject matter expertise
- First-rate analytical, communications, research, and writing skills
- Ability to manage multiple projects simultaneously and efficiently, and to work smartly and resourcefully in a fast-paced environment
- General “googliness” (we’re kidding!)
Fellows will receive a stipend of $7,000 for 10 weeks during the summer of 2008 (June-August). Exact dates of the fellowship will be worked out by the fellow and host organization. Applications are due by January 1, 2008. Students who are accepted into the program will be notified by March 1, 2008. To learn about our application process, click here.
If you're an organization interested in hosting Fellows for the summer of 2008, please contact us.
Extimité: On Žižek and Race
Call for Papers - Special issue of International Journal of Žižek Studies
Guest Editors: Ashwani Sharma email@example.com and Valerie Hill firstname.lastname@example.org
The notion of race is routinely invoked in contemporary academia while at the same time its analysis is dissipated across a range of disciplines and topics so that it seems it has either no critical coherency or else its orthodoxy is assumed such that the racial reading is always already predictable in advance. This creates the paradoxical situation whereby racism in its numerous and mutating modalities is rampant globally, yet the concept of race or racism is hardly examined directly at all. Identity, culture, ethnicity, difference, diaspora, multicultural are the metonymic chain of equivalences that arguably invite a post-racial, post-political understanding of racism, with the possible effect of leaving racisms to operate in new configurations, even in the guise of anti-racism. Does the work of Slavoj Žižek offer a cogent and sustained theoretical and political intervention beyond this impasse?
A striking aspect of Žižek's output has been his consistent interrogation of various forms of racism, nationalism and anti-Semitism. So far there been little direct commentary on this aspect of his work in the ever growing body of secondary literature. This special issue of the on-line International Journal of Žižek Studies ( http://zizekstudies.org/) will examine the critique of racism across Žižek's corpus addressing to what extent Žižek offers a distinctive understanding of the workings of race that is essential to the contemporary geo-political context, and the ways his approach can be further mobilised in political analysis of race and culture now. In particular, this issue invites papers examining Žižek's analysis of racism and nationalism through Lacanian psychoanalysis, dialectical and ideological critique; the critique of multiculturalism, cultural studies and neo-liberal capitalism; and his commitment to a praxis of universalism.
Possible topics include: racism as ideological fantasy and enjoyment; the relationships between contemporary anti-Semitism, Islamophobia and ethnic nationalism; critique of (de)constructive identity, discourse and cultural race politics; commodity culture and the politics of difference; the articulation between capitalism, race and class; the politics of anti-racism and Marxism; Hegel, Freud and Lacan as post/anti-colonial theorists; Fanon and Lacan; sexual difference and race; multicultural and anti-racist racism; crisis of representation and the dialectics of the racial Real; film and multiculture; the racial gaze and fetishism; subjectivity and otherness; colonialism, radical democracy, multiculturalism and the state; decolonialisation and psychoanalysis; critical race theory and psychoanalysis; materialism and race theory; Eastern Europe as Other; Jewish identity and Palestinian politics; Christianity, Islam and Buddhism as theological politics; Žižek and Badiou's critique of hybridity, difference and the Other; Orientalism now; the Real of whiteness; the racial sublime; 9/11, violence and the war on terror; anti-racism and psychoanalysis; remembering slavery and literature; comedy and race; eurocentrism and anti-imperialism; postcolonial melancholia; Mao, Marxism and postcolonial theory; Asian racism; cyberspace and identity; genetics and new scientific racism; skin, body and identity; popular culture, postmodernism and multiculture.
Abstracts (500 words) by 15 March 2008 to Ash Sharma email@example.com
and Val Hill firstname.lastname@example.org
First announcement and call for papers
6th European Interactive TV Conference
from July 3rd to 4th 2008 in Salzburg, Austria
The special theme of the EuroITV2008 conference is: “Changing Television Environments”
The EuroITV conference brings together researchers and practitioners from diverse disciplines that include human-computer interaction, media studies, computer science, telecommunications, audiovisual design and management. The organizing committee invites you to submit original high quality papers addressing the special theme and the topics, for presentation at the conference and inclusion in the proceedings.
Tutorials and Workshop Proposals -> December 7, 2007
Full Papers Submissions -> January 11, 2008
Short Papers, Posters, Doctoral Consortium, Demos -> February 29, 2008
Industrial Case Studies -> April 25, 2008
We welcome submissions that address interactive TV with special emphasis on:
Changing TV contexts and new entertainment environments
Changing user behaviors, user experiences and needs
Changing TV technologies and production environments
Changing TV towards new content formats
Changing services and business models
Paper submission will be peer-reviewed and all accepted papers will be published by an international publisher. Extended versions of selected papers will be considered for a special issue in a journal. A selection of the best papers will be published in a special issue of ACM Computers in Entertainment (http://www.acm.org/pubs/cie/).
Papers are solicited from, but not limited to the following topics:
• Beyond the home context, extended home, Mobile TV
• Ambient intelligence, ambient media environments
• Social TV, sociability, usability and user experience
• Digital content production, HDTV and digital cinema
• Asset management, metadata and content enrichment
• Entertainment computing, games, betting, game shows
• Broadband and IPTV
• 3DTV and VR systems
• Audience research, ethnography, user studies
• New advertising and revenue models for television
• Accessibility, universal access, multimodal interaction
• Business models, media management, media economics, t-commerce, t-learning
• Web2.0, user-generated content
• Communication services, video conferencing, messaging
• Content management, digital rights management
• Interactive storytelling, interactive advertising
• Electronic program guide, video search, video navigation
• Enhanced TV (news, weather, sports)
• Changes in technical requirements and infrastructures (ubiquitous and mobile)
• Standards (TV-Anytime, MPEG-4, MPEG-7, SMIL)
• Multimedia, graphics, broadcast and video technology
• Personalization, user modelling, intelligent user interfaces
• Ethical, regulatory and policy issues
For up to date information and further details please visit: http://www.EuroITV2008.org/
Send your contributions and any inquiry about the conference to: info(at)euroitv2008.org
To receive updates about EuroITV2008 Conference, subscribe to the Conference mailing list by going to: http://lists.icts.sbg.ac.at/cgi-bin/mailman/listinfo/euroitv2008-info
HCI & Usability Unit, ICT&S Center of the University of Salzburg (http://www.icts.uni-salzburg.ac.at)
Wednesday, November 14, 2007
You're Invited! BayFF with Jonathan Zittrain: "The Future of the Internet -- And How To Stop It"
Wednesday, November 28th, 2007 7:30 p.m.
Jonathan Zittrain speaks on "The Future of the Internet -- And How To Stop It: The Internet is primed for a meltdown - and the most obvious cures are just as bad."
Jonathan Zittrain is one of the world's foremost scholars of technology law and technology policy. He holds the Chair in Internet Governance and Regulation at Oxford University and is a principal of the Oxford Internet Institute. His research interests include battles for control of digital property and content, cryptography, electronic privacy, the roles of intermediaries within Internet architecture, and the useful and unobtrusive deployment of technology in education. He co-founded the Berkman Center for Internet & Society at Harvard Law School, as well as the OpenNet Initiative, which tracks Internet filtering worldwide.
CNET Networks Inc.
235 2nd Street
San Francisco, CA 94105
RSVP to: email@example.com
This event is free and open to the general public.
CNET Networks is accessible via BART. Get off at the Montgomery station and use the exit marked 2nd and Market. Walk south on 2nd Street until you reach the CNET building.
While China's general population has been online for less time than the U.S., online social media and research are quickly becoming a purchase decision tools in the world's most populus country. A report, "Netpop China," released this month by Netpop, look at Internet usage in China, and key differences with the U.S. Internet population.
User-generated content plays a role in purchase decisions in China, as 58 percent of purchases are influenced by consumer reviews and ratings sites, forums and discussion boards, blogs, and other social media sites. In contrast, about 19 percent of purchase decisions in the U.S. are influenced by user-generated content.
"We see China surpasses the U.S. in looking to content that's been uploaded by individuals, and also with regards to shopping, the number of hours spent researching shopping in the U.S. on average is 2.9 hours. In China it is 3.4 hours spent online for a particular purchase," said Josh Crandall, managing director of Media Screen, the research organization that released the Netpop report.
A higher percent of Internet users in China use search engines to make purchase decisions. Forty-six percent of Chinese broadband users look to search engines, versus 25 percent of American broadband users, when making purchase decisions. "Search is used more in China than in the U.S. but we're also seeing a much larger impact of user generated content having an impact on product purchases," said Crandall.
The average age of a broadband Internet user in China is 32 years old, 10 years younger than his U.S. counterpart. Seventy-five percent of the online population accesses the Internet from work, compared to only 41 percent in America. "It is an expense that people in China are more willing to distribute to their work or by publicly-accessible computers in a cafe," Crandall said.
The average tenure of an Internet broadband user in China is about 6.5 years, versus nine years in the U.S. "It's less mature than the U.S.," Crandall said. Still, Netpop found that the Chinese broadband population has been quicker to adopt a diverse number of Web 2.0 technologies for daily use than the U.S. population.
The Netpop China study is the first of an ongoing study to compare online consumer behavior in the U.S. and other countries. Data were derived from surveys.
Bill Tancer claims in the Time Magazine that Facebook is now more popular than porn, drawing on data from his own company, Hitwise.
Here's the article:
When I wrote last week's column comparing the social-networking sites MySpace and Facebook, I included a line after my signature stating that I had only 124 friends on Facebook, and urged readers to add me as their friends. As of today I have 261 new Facebook friends, the majority of which are Generation Y college students.
I turned to Hitwise data to find out more about them. By examining which websites social-network users visit after logging into their profiles, we can gain a bit of insight into how sites like Facebook fit into their members' daily online lives. The data showed that after other social networks, the most clicked-on category of sites was search engines, with 11.6% of all downstream visits. Web-based e-mail services were next with 8.5%. Blogs came in third in popularity at 6.1%, claiming more than four times the number of visits to traditional news sites, which logged 1.5% of downstream visits.
Perhaps a more interesting — and more accurate — way to figure out where college students are going online is to assess which of the 172 web categories tracked by Hitwise get the most hits from 18- to 24-year-olds. Here's a shocker: Porn is not No. 1. I've actually been puzzled by the decrease in visits to the Adult Entertainment category over the last two years. Visits to porn sites have dropped from 16.9% of all site visits in the U.S. in October 2005 to 11.9% as of last week, a 33% decline. Currently, for web users over the age of 25, Adult Entertainment still ranks high in popularity, coming in second, after search engines. Not so for 18- to 24-year-olds, for whom social networks rank first, followed by search engines, then web-based e-mail — with porn sites lagging behind in fourth. If you chart the rate of visits to social-networking sites against those to adult sites over the last two years, there appears to be a strong negative correlation (i.e., visits to social networks go up as visits to adult sites go down). It's a leap to say there's a real correlation there, but if there is one, then I'd bet it has everything to do with Gen Y's changing habits: they're too busy chatting with friends to look at online skin. Imagine.
This reshaped online landscape leaves me feeling old and out of the loop. It seems that social-networking sites have not only usurped porn in popularity, but they've also gobbled up time Gen Y-ers used to spend on traditional e-mail and IM. When you can reach all of your friends through Facebook or MySpace, there's little reason to spend time in your old-school inbox. So, if social networking is becoming e-mail 2.0, then perhaps Microsoft's recent $240 million dollar payout for such a small stake in Facebook isn't that ridiculous.
The reality is that Facebook isn't just for kids. Last week — and this was a highlight — my dad, who just turned 75, added me as a friend on Facebook. I considered sending him a virtual beer to celebrate the occasion, but I didn't think either of us would see the point. Back in my day, we drank beers out of bottles and cans — we didn't have these new-fangled virtual beers. But, then again, I think that's something I probably still have in common with the younger generation, something I don't need Hitwise data to back up: the love of a good old-fashioned beer.
Let the messages roll in.
Consumers aren't the only ones rushing to buy "Guitar Hero III: Legends of Rock" and skate park title "Tony Hawk's Proving Ground." Advertisers also want a piece of Activision's longstanding franchises. Both recent video game releases were added to Massive's in-game advertising network to run dynamic ads.
The two titles, both released in the past few weeks, join Massive's network of between 50 and 60 game titles, which also includes Activision's "Transformers: The Game."
"Guitar Hero III" ad placements will be contextual to the settings, with ad units aiming to replicate each venue's existing ad units or style. When the game takes place in a concert hall like Madison Square Garden, any digital signage and billboards will be replicated and sold as inventory. Likewise, if a game session takes place in a baseball field or basketball arena, Massive will offer ad units resembling the banners that line the stadium, and a JumboTron may light up the atmosphere.
"We replicate as much as possible the venue of what's there, and use those elements to serve dynamic ads," Cory Van Arsdale, CEO of Massive, told ClickZ News.
In addition to dynamic placements, "Guitar Hero III" has a number of static product integrations coded into the game.
"Tony Hawk's Proving Ground" offers non-conventional opportunities. "'Tony Hawk's' is a great example," said Van Arsdale. "There is stuff painted on walls, billboards, park benches or bus stops [and ads in the] natural cityscape. Those are all dynamic advertising elements."
Massive declined to name initial advertisers, saying campaigns are still being rolled out. Van Arsdale believes approximately 300 advertisers are well suited to the core male 18- to 34-year-old gaming demographic, and claims Massive has worked with roughly 100 of those. Many continue with repeat buys. "If you look at the list of advertisers [on the Massive Web site], you can pretty much guarantee many of them buy across the network," he said.
While the saturation of ad placements is higher in some games, such as racing and sports titles, Massive typically keeps the mix at about five minutes of advertising for every 60 minutes of game play. "We look at around five minutes as a combination of a great immersive experience and great advertising exposure," said Van Arsdale.
BATTLEGROUND STATES 2008: THE BODY & CULTURE
Graduate Student Conference
KEYNOTE SPEAKER: Philip Auslander (http://www.lcc.gatech.edu/~auslander/), Georgia Institute of Technology
The 2008 Battleground States Conference will explore the still contested and always over-determined term: "the body."
The human body, both as a site of agency and subjectivity and as an object of knowledge, features prominently in the work of disciplines from all branches of the academy.
However, rather than limit ourselves to this meaning, the Battleground States Conference will be a space in which different but interconnected meanings of "the body" (human bodies, bodies of land, bodies of work, canonical bodies, bodies politic) can be discussed, debated, and explored together.
Thus this conference seeks presenters interested in exploring any and all "bodies" in a wide range of academic and activist contexts, using diverse methodologies and voices. We welcome creative interpretations of the conference theme such as, but not limited to, papers on:
* The body as site of social construction, contestation, identity, & authenticity
* The body, ethics, & scientific study
* Bodies in and as visual texts
* Bodies, borderlands, & the body politic
* Consuming and producing bodies in global economies
* Cyborg bodies and postmodern media technologies
* Representations of disability/disease in performance
"Battleground States 2008: The Body & Culture" will take place February 22-23, 2008
on the campus of Bowling Green State University, Bowling Green, Ohio. Sponsored by Culture Club: The Cultural Studies Scholars' Association of Bowling Green State University, this conference invites proposals from graduate students, as well as artists, activists, filmmakers,educators, and everyday people whose work engages with relationships between the body and culture. Proposals for presentations will be accepted by regular mail and e-mail to the following:
Battleground States Conference
113 East Hall
Bowling Green State University
Bowling Green, OH 43403
Proposal Guidelines: Proposals of 300 words or less are due by December 15, 2007.
Paper proposals should include the presenter's name, institutional affiliation (if applicable), mailing address, phone number, e-mail address, title for the proposed presentation, abstract, A-V equipment requests (see website for logistics of A-V usage), and special needs, if any. Panel proposals are also welcome and should include information and abstracts for all proposed participants and the panel as a whole.
Tuesday, November 13, 2007
taken from the press release:
IBM Global Business Services unveiled its new report, "The End of Advertising as We Know It," forecasting greater disruption for the advertising industry in the next five years than occurred in the previous 50.
To examine the factors influencing advertising and explore future scenarios, IBM surveyed more than 2,400 consumers and 80 advertising executives globally. The IBM report shows increasingly empowered consumers, more self-reliant advertisers and ever-evolving technologies are redefining how advertising is sold, created, consumed and tracked.
Traditional advertising players risk major revenue declines as budgets shift rapidly to new, interactive formats, which are expected to grow at nearly five times that of traditional advertising. To survive in this new reality, broadcasters must change their mass audience mind-set to cater to niche consumer segments, and distributors need to deliver targeted, interactive advertising for a range of multimedia devices. Advertising agencies must experiment creatively, become brokers of consumer insights, and guide allocation of advertising dollars amid exploding choices. All players must adapt to a world where advertising inventory is increasingly bought and sold in open exchanges vs. traditional channels.
"Digital entertainment is experiencing faster adoption than anyone had previously anticipated. The advertising community needs to dramatically re-orient its business to serve consumers who increasingly access content in non-linear formats," said Bill Battino, Communications Sector managing partner, IBM Global Business Services. "Companies must re-look at how they serve content to consumers with business models based much more on engaging consumers in a relationship."
The report observes four change drivers tipping the advertising industry balance of power: control of attention, creativity, measurement, and advertising inventories. As shown in IBM's global digital media and entertainment consumer survey released in August, consumers' attention has shifted, with personal Internet time rivaling TV time. Consumers have tired of interruption advertising, and are increasingly in control of how they interact, filter, distribute, and consume their content, and associated advertising messages. IBM's survey findings demonstrated that half of DVR owners watch 50 percent or more of programming on re-play, and that traditional video advertising doesn't translate online: 40 percent of respondents found ads during an online video segment more annoying than any other format. Amateurs and semi-professionals are increasingly creating low cost advertising content that threatens to bypass creative agencies, while publishers and broadcasters are broadening their own creative roles. Advertisers are demanding accountability and more specific individual consumer measurements across advertising platforms. Self-service advertising exchanges are attracting revenues that were once exclusively sold through proprietary channels or transactions.
Advertising Experts' Expectations in Line with Global Consumer Trends
IBM's research found that advertising experts recognize the changing nature of consumers and also anticipate dramatic changes on the horizon. More than half of ad professionals polled by IBM expect that in the next five years open advertising exchanges (currently led by companies like Google, Yahoo, AOL) will take 30 percent of current revenues now commanded by traditional broadcasters and media. Nearly half of the advertising survey respondents anticipate a significant (greater than 10%) revenue shift away from the 30-second spot within the next five years, and almost 10 percent of respondents thought there would be a dramatic (greater than 25 percent) shift. Two-thirds of advertising experts surveyed by IBM expect 20 percent of advertising revenue to move from impression-based to impact-based formats within three years.
Saul Berman, IBM Media & Entertainment Strategy and Change practice leader, said, "Advertising remains integral to pop culture and continues to fund a significant portion of entertainment around the world. But it needs to morph into new formats and offer more intrinsic value to consumers, who will have more choices. The wealth of new advertising outlets means consumer analytics will have a more prominent role than ever regardless of where you reside in the value chain. Young people in particular have grown accustomed to not paying for content. Despite greater consumer control over content and advertising, we envision a world where consumers will continue to prefer to view advertising rather than pay for content directly."
The report indicates by 2012, the landscape of the industry will change so profoundly that to survive, advertising industry players need to take aggressive steps to innovate in three key areas:
Consumers: making micro-segmentation and personalization paramount in marketing;
Business models: how and where advertising inventory is sold, the structure and forms of partnerships, revenue models and advertising formats;
Business design and infrastructure: All players need to redesign organizational and operating capabilities across the advertising lifecycle to support consumer and business model innovation: consumer analytics, channel planning, buying/selling, creation, delivery and impact reporting.
IBM believes that all players will need to invest heavily in consumer analytics and automation to gain more insights about the consumer and how to reach them. For example, interactive advertising paired with consumer analytics provides compelling knowledge of who viewed and acted on an ad rather than estimates of impressions, allowing advertisers to maximize revenue and yield management. Industry players will also need to examine if they have right resources and capacity to handle increased marketing promotions and integrated advertising sales. Finally, IBM observes that the dramatic increase in both the number and variety of promotions is leading to greater investment in tools to digitally transform and reduce the cost of companies' workflows including content management, creative development, production and sign-off processes.
Download the full report here: http://www-03.ibm.com/industries/media/doc/content/resource/business/2898468111.html
via the official Google blog:
Google aspires to be an organization that reflects our global audience by supporting a diversity of perspectives, ideas and cultures, which is one reason we created scholarship programs with both the United Negro College Fund and Hispanic College Fund. These programs provide $5,000 to both undergraduate and graduate students who have demonstrated academic excellence in the fields of computer science and computer engineering. They're meant to encourage students to excel in their studies and become active role models and leaders. It's our hope that these programs also help dismantle barriers that keep women and minorities from entering computing and technology fields. (Read more about the various Google scholarship programs.)
A few other Googlers and I recently volunteered to help select the winners for this year's round. We were inspired reading the scholarship applications; in fact, we identified with the difficulties that these students faced in order to get a great education.
Now it's time to congratulate the 33 winners. This accomplished group of men and women demonstrated excellence in the field of computer science and made significant contributions to their communities. Each person receive $5,000 towards their studies, and they're all invited to attend our annual scholarship weekend, held at our Mountain View headquarters next spring.
2007 Google United Negro College Fund Scholarship Winners
- Christopher Clark, University of California, Los Angeles
- Linda Mmayi, American Inter-Continental University
- Delvin Kelleybrew, Howard University
- Andrew Pryor-Miller, University of California, Los Angeles
- Nia Bradley, Howard University
- Kieran Jordine, Albany State University
- Shanna-Shaye Forbes, University of Texas, Austin
- Tanisha Washington, CSU Long Beach
- Kalifa Llewellyn, Howard University
- Jason Mars, University of Virginia
- Hans Anderson, Massachusetts Institute of Technology
2007 Google Hispanic College Fund Scholarship Winners
- Nicole Ameche, University of California, Irvine
- Garrett Brown, University of Michigan
- Lina Cordero, CUNY City College
- Carolina Gomez, Georgia Institute of Technology
- Sonny Hernandez, University of Southern California
- Juan Lang, University of California, Davis
- David Mireles, University of Texas, El Paso
- Josh Morales, University of Texas, Pan American
- Omar Oropeza, University of Texas, Brownsville
- Hillaury Perez, University of Houston
- Isaac Persing, University of Arizona
- Christian Roca, Cooper Union for the Advancement of Science & Art
- Adelein Rodriguez, University of Central Florida
- Jose Romero-Mariona, University of California, Irvine
- Amanda Ryan, Victoria College
- Marlies Santos Deas, Miami Dade Community College
- Caio Soares, Auburn University
- Christopher Soghoian, Indiana University, Bloomington
- Oscar Tapia, New Jersey Institute of Technology
- Yuly Tenorio, University of California, Berkeley
- Pablo Guikubi Vanwoerkom, Indiana University, Bloomington
- Joshua Zuniga, Oregon State University
Mediascape Journal - Call for Papers
UCLA's film, television, and digital media e-journal, Mediascape, is now accepting submissions for its next issue. This journal, a place for articles pertaining to visual culture, is peer-reviewed and published on an annual table. The deadline for the next issue is the 1st of January 2008.
For more detailed information about Mediascape and this call for papers, please visit our website: http://www.tft.ucla.edu/mediascape/index.htm
The features section is seeking articles that consider themes and variations of comedy within all areas of media studies.
The comedic text, often touted as universal, but frequently catering to individual tastes, thrives in highbrow culture and lowbrow entertainment alike. Functioning as a release or act of enlightenment, the belly laugh, the titter, the yowl, the boffo will find its way to the surface. From the silent mime to the viral video, in what way does the comic of the past reflect on the wit of the future? How has technology, the present day means of production and distribution, and the changing venues of exhibition, affected humorous content? With an expanding multi-platform marketplace, what impact does culture have on comedy and what does the subject offer in return? From the carnival, to the multiplex, to the iPod, what keeps us laughing?
Topics may include, but are not limited to:
* Historical perspectives: classical, global, national, local
* Affects of technology: means of production, distribution and exhibition
* Performance: reality, stand-up, animation, make-over
* Genre: variety shows, single/multi-camera, romantic, tragicomic
* Modes of spectatorship: theater-going, home video rentals, DVR viewership
* Censorship and regulation: network vs. cable, theatrical release vs. internet downloads
Feature submissions should offer a unique perspective on film, television, and digital media and are encouraged to address more than one area of moving image culture. To submit a feature article, please email a short bio and a copy of your manuscript in Word format to Maya Smukler at maya_at_smukler.com by January 1, 2008. For the purposes of confidentiality during the double blind peer review, please include both your bio and your personal contact information in the accompanying email only, rather than in the Word document. Feature submissions should range from between 15 to 25 manuscript pages.
The reviews section is seeking reviews of comedy in any mediated form. The object of review can be a film, a TV program, a website, a toy, an advertisement, a piece of hardware, a movie review, an academic conference—anything. The comedy can be intentional or otherwise.
Questions that may arise include:
* How does mediation structure comedy?
* How does comedy cross (or not cross) cultures?
* How does one "review" comedy?
* How do we identify and evaluate styles and genres of comedy?
* How do user comments and other participatory communities structure comedy?
Reviews must be original, and creativity (in argumentation and/or style) is encouraged. Reviews need not be funny. Please direct reviews section questions, proposals, and submissions to Brian Hu at brianhu_at_ucla.edu by January 1, 2008.
Machinima has quickly become one of the most interesting new forms of filmmaking in the last decade (or two). In the process it has challenged conventional production practices and has destabilized many of the key terms and theories in film studies. This issue of the columns section is seeking short papers (800-1500 words) and machinima examples that can elucidate the importance of machinima for film studies.
Topics may or may not address:
* Issues of production and/or collaboration
* The actor, celebrity, performer, star of machinima
* Soundtracks and voice-overs
* Nonfiction and cinema verite machinima
* New genres that have come out of machinima
* The machinima serial
* Machinima porn
* Machinima on television
Please submit columns and inquiries to Jonathan Cohn at beatnikd_at_ucla.edu by January 1, 2008.
Research, publication, and presentation are all integral parts of academic scholarship, and yet there are very few opportunities for scholars to explicitly discuss the challenges, rewards, and methods of those practices. MediascapeMETA hopes to provide a forum in which cinema and media students and scholars can discuss all facets of academic and professional cinema and media scholarship.
In our continued commitment to widening the discussion of the value, limitations, and future of scholarly pursuit within the academy, MediascapeMETA also seeks to open a space where non-traditional forms of academic publication and research can be widely disseminated and discussed. We believe that today's oddities may yet prove tomorrow's exemplars.
For that reason, MediascapeMETA not only seeks papers discussing academic and professional scholarship, but also examples of scholarly work that defies traditional categories of research and publication. We welcome submission of podcasts, online tools, hypertext or flash experiments, and we also seek new approaches to more conventional forms such as the academic article, essay, and book. Our intention is that these works provide concrete examples of new and intriguing scholarly methods in research and publication, regardless of format, and, as such, will inspire further discussion of the forms and functions of scholarly work.
Please submit your paper or project to Bill McClain at WMcClain_at_ucla.edu by
January 1, 2008.
Please refer to our website's submissions page (http://www.tft.ucla.edu/mediascape/submissions.htm) for more detailed information and formatting guidelines.
Because of the peer review and editorial processes of the journal's different sections, it may take as long as eight weeks for decisions on submissions to reach the writers.
General email inquiries can also be sent to Jennifer Porst at jenporst_at_mac.com.
Monday, November 12, 2007
CALL FOR PAPERS for Edited Book
Hybrid Reality Games: Reconfiguring social and urban networks via locative media
Adriana de Souza e Silva, Ph.D. (Communication, North Carolina State University) & Daniel Sutko (Communication, North Carolina State University)
Games are pervasive activities in human culture. The strong success of video and computer games during the last 20 years can make us forget that the physical environment has always been the primary playful space. But if computers helped take games to digital spaces, the popularity of mobile technologies takes them back to the physical. The pervasiveness of mobile phones, which allow us to walk around urban spaces connected to the Internet and each other, encourages the creation of a new type of game arena that takes place simultaneously in physical and digital spaces. In these games, communication, collaboration, and interaction occur in a combination of the physical and the digital—in hybrid spaces. In such games the players’ mobility and position in space indeed matter. Hybrid Reality and Location-based games transform the players’ perception of urban spaces, as well as the intrinsic definition of game space.
This edited book invites essays that critically investigate the inter-relations among mobile technologies, location-based activities, and playful / social spaces, with the ultimate goal of finding interconnections between games and social networks. Submitted essays should focus on three main areas:
(1) The history of games as social environments, with particular emphasis on MUDs and RPGs, as predecessors of hybrid reality/location-based gaming. Essays in this part of the book are encouraged to explore how game communities are formed, how players in these types of games contribute to the creation of the game space, game content, and the social relationships inside and outside the game.
(2) Theoretical papers about location aware games, differentiating these types of activities from previous game theories on video games. Besides theoretical papers, we also welcome case studies on current location-based, hybrid reality games, urban games, and pervasive games. In summary, we look for defining an overarching concept for the different types of multiuser games that employ mobile technologies as interfaces.
(3) Essays that investigate games beyond the pure entertainment approach, including articles that explore uses of hybrid reality, location aware and pervasive activities in educational contexts, media arts, training, corporate environments, and other similar activities. Essays might draw connections among gaming, education, art, and other location-based activities.
These are suggested research themes, but similar topics will also be considered.
The book will be directed at academic readers, but should be attractive to the gaming community and industry insiders, as well. Abstracts of 500/700 words describing the proposed papers are due by December 15th, 2007 with those accepted due in final form by June 15th, 2008. Submissions may be in the form of empirical research studies or theory-building papers and should be 5000/7000 words (in English). Abstracts must include a brief biography of the author(s). Proposals and inquiries should be sent electronically to firstname.lastname@example.org .
Paper abstracts: December 15th 2007(500/700 words)
Notification of accepted abstracts: January 15th 2008
Full papers: June 15th 2008 (5000/7000 words)
About the editors:
Adriana de Souza e Silva is an Assistant Professor at the Department of Communication at North Carolina State University (NCSU), and the director of the Mobile Gaming Research Lab (http://mglab.chass.ncsu.edu). She is also a faculty member of the Science, Technology and Society Program at NCSU. In 2004/2005, Dr. de Souza e Silva was a Senior Researcher at the UCLA Graduate School of Education and Information Studies (GSE&IS) at CRESST (Center for the Study of Evaluation). She holds a Ph.D. on Communication and Culture at the Federal University of Rio de Janeiro, Brazil. From 2001 to 2004 Dr. de Souza e Silva was a visiting scholar at the UCLA Department of Design Media Arts. Her research focuses on how new media (mobile) interfaces reconfigure our relationship to space and create new social environments via media art and hybrid reality games games. She holds a Masters degree in Communication and Image Technology at the Federal University of Rio de Janeiro, Brazil.
Daniel Sutko is a second-year Master’s student in the Department of Communication at North Carolina State University. He teaches public speaking and is the research assistant for the Mobile Gaming Research Lab at NCSU. His research centers on the relationship between media and social/spatial practices, with a particular focus on new media literacy.
Feminist Interventions in International Communication: Minding the Gap, edited by Katharine Sarikakis and Leslie Regan Shade. Rowman and Littlefield,
This cutting-edge work critiques today's global mediascape through feminist perspectives, highlighting concerns of policy, power, labor, and technology.
Starting with the general state of international communications, the book uses feminist political-economic and policy analyses to explore the globalization of media industries, including questions about women's employment and media content that is globally produced and consumed.
A top-notch group of authors covers cases on online news, pornography and explicit material, political participation and democracy, policies for women's development, violence against women, labor practices and information workers, print media and publishing, public "telecentres," media coverage of HIV/AIDS, and more.
Providing fresh feminist insights into international communication, this essential book shows the important strides taken toward women's justice in these areas and how far there is yet to go.
List of Contributors, TOC, and Acknowledgments (below)
I. REVISITING INTERNATIONAL COMMUNICATIONS STUDIES
1. Revisiting International Communication: Approach of the Curious Feminist
Katharine Sarikakis and Leslie Regan Shade
2. Feminist Issues and the Global Media System
3. Public/Private: The Hidden Dimension of International Communications
4. Women, Participation and Democracy in the Information Society
II GENDERING POLICY REGIMES
5. The Expediency of Women
6. Gender Sensitive Communications Policies for Women's Development: Issues and Challenges
7. The Spectral Politics of Mobile Communication Technologies: A Feminist Analysis of International Policies
Barbara Crow and Kim Sawchuk
8. The Global Structures and Cultures of Pornography: The Global Brothel
Katharine Sarikakis and Zeenia Shaukut
III. MEDIATING MEANINGS-MEDIATING REGIMES OF POWER
9. Mediations of Domination: Gendered Violence Within and Across Borders
10. From Religious Fundamentalism to Pornography? The Female Body as Text in Arabic Song Video
11. Female Faces in the Millennium Development Goals: Reflections in the Mirrors of Media
Nancy Van Leuven, C. Anthony Giffard, Sheryl Cunningham, Danielle Newton
12. Deadly Synergies: Gender Inequality, HIV/AIDs, and the Media
13. Online News: Setting New Gender Agendas
IV LABOURING INTERNATIONAL COMMUNICATIONS
14. Convergences: Elements of a Feminist Political Economy of Labor and Communication
Vincent Mosco, Catherine McKercher, and Andrew Stevens
15. Women, Information Work, and the Corporatization of Development
16. Empire and Sweatshop Girlhoods: The Two Faces of the Global Culture Industry
Leslie Regan Shade and Nikki Porter
V. GLOCALIZING MEDIA AND TECHNOLOGIES
17. Feminist Print Cultures in the Digital Era
18. Communication and Women in Eastern Europe: Challenges in Reshaping the Democratic Sphere
19. 'GodZone'? NZ's Classification of Explicit Material in an Era of Global Fundamentalism
20. Grounding Gender Evaluation Methodology (GEM) for Telecenters: The Experiences of Ecuador and the Philippines
International communication research has badly needed a collection such as this one for a very long time. If any book is likely to give the field a much-needed shot in the arm, this is it. The variety of its contents and the freshness of the analyses are genuinely stimulating. It will probably set off new research initiatives globally. - John Downing, Southern Illinois University
When feminist categories of analysis are brought to bear on the world of the new information technologies the result can be exciting and unfamiliar. Sarikakis and Shade have brought together a highly diverse group of such scholars and given us one of the more extraordinary texts I have seen on the new technologies. Together these authors open up the field with their original studies and deborder established propositions with gusto and brio. - Saskia Sassen, Columbia University; author, Territory, Authority, Rights: From Medieval to Global Assemblages
Feminist Interventions in International Communication is exactly what we all need right now. Together, these smart editors and authors reveal the connections between media's representation of women, women as workers in this burgeoning industry, and the structural trends of global media. They show us all what a feminist curiosity about global media can reveal. - Cynthia Enloe, Clark University; author, The Curious Feminist: Searching for Women in a New Age of Empire.
Call for Papers: Canadian Communication Association Annual Conference
June 4-6, 2008, University of British Columbia, Vancouver
Full details on submission, proposal forms, prizes, accommodation, etc., are
included in our Conference FAQ: http://acc-cca.ca/en/annual_conference.
« Thinking beyond Borders. Global Ideas : Global Values » is the theme of the Canadian Federation for the Humanities and Social Sciences (CFHSS) 2008 Congress within which the Canadian Communication Association (CCA) will hold its Annual Conference from June 4th to 6th at the University of British Columbia, Vancouver. We are calling for proposals that explore, critique and extend this theme as well as for proposals on any other relevant themes to Communication Studies.
We invite scholars and professionals to submit proposals that develop the range and depth of scholarship in communication studies. Proposals may take the form of:
- Single-paper presentations
- Multi-paper presentations
- Roundtable or Workshop
- Performance or Screening
- Graduate Masters presentations (for Master students only).
* Please see the GMS terms of reference: http://acc-cca.ca/en/annual_conference
The CCA is very pleased to offer the annual Van Horne Prize for the best student paper presented at the Conference, as well as the Gertrude J. Robinson Book Prize. The CCA also proudly hosts the Dalton Camp Award, sponsored by the Friends of Canadian Broadcasting for excellence in essay-writing on democratic values and the media in Canada. Full details for all prizes are available at: http://acc-cca.ca/en/members/awards_prizes
All proposals must be submitted using the online submissions form. Full details are available at http://www.acc-cca.ca/reg/. Please follow the directions on this website carefully and review the Conference FAQ for more details: http://acc-cca.ca/en/annual_conference.
All proposals will be peer-reviewed by the conference organizing committee and only one proposal per person (single author) will be accepted. Please see our Conference FAQ for more details: http://acc-cca.ca/en/annual_conference.
The CCA has limited funds to help defray the travel costs of student participants. Details are available on our website: http://acc-cca.ca/en/annual_conference.
In order to present a paper at the 2008 conference, you must be a member of the Canadian Communication Association. If you are not already a member and wish to join the CCA, please go to the CCA website (http://www.acc-cca.ca/) and click "Members / Become a Member": http://acc-cca.ca/en/services/our_members/membership
The deadline for all proposals is January 15, 2008.
The deadline for submissions to the Van Horne Prize is April 1, 2008. Please follow the guidelines detailed in the terms of reference: http://acc-cca.ca/en/members/awards_prizes
The deadline to receive nominations for the Gertrude J. Robinson Book Prize is March 1, 2008. Please follow the guidelines detailed in the terms of reference:
For additional information, please visit the CCA web site :
or contact the Program Chairs :
Florence Millerand, Ph.D.
Departement de communication sociale et public
Universite du Quebec a Montreal - UQAM
Phone : 514-987-3000 ext. 3593
Fax : 514-789-6186
Mary Lynn Young, Ph.D.
Associate Professor and Acting Director
The School of Journalism
University of British Columbia
Fax : 604-822-6707