Tuesday, December 11, 2007

Vudu Offers HD Movies Online

Vudu Offers HD Movies Online
In a major shift in movie distribution, a high-definition version of the hit "The Bourne Ultimatum" is being released through Vudu's online service.

This video won't play in feed readers, please come to the site to watch the Associated Press news report.

LinkedIn Stays Relevant

LinkedIn Stays Relevant
Business social networking site LinkedIn was one of the first out of the box. CEO Dan Nye talks with Stacey Delo about new features and how the social networking site plans to stay relevant.
This video of "In the Valley" won't play in feed readers, please visit the site to see this report from the Wall Street Journal.

Monday, December 10, 2007

Intended to Provoke: Social Action in Visual Culture[s]

Call For Papers: “Intended to Provoke: Social Action in Visual Culture[s]”
The Fifth Annual Visual Cultures Symposium at George Mason University
March 27, 2008

What happens when art is made as an intentionally political act?

This symposium addresses the use of art as a form of social action -resistance - intervention - opposition. We seek to interrogate the ways in which shifts in our understanding of what constitutes "art" are intertwined with social conditions and our will to change them.

Academic or creative work from scholars, students, artists and activists is encouraged. We construe the term “art” broadly, in all of its contemporary meanings: from fine art in galleries and museums to street performance and graffiti to mass media images.

“Intended to Provoke” will be the fifth annual visual culture symposium at George Mason University. Following in the tradition of the preceding symposia, “Intended to Provoke” will be an interdisciplinary, multimedia inquiry into issues relevant to the theme, and to visual culture in general, from multiple perspectives to include faculty, graduate and undergraduate work.

In past years our co-sponsors have included a diverse group of departments and programs at the University, including programs in Cultural Studies, Film and Media Studies and Honors, and the Departments of Art and Visual Technology, English, Art History and History, Sociology and Anthropology, Philosophy, New Century College, and Women’s Studies.

As in previous years, the symposium will be presented concurrently with a juried exhibition of work created in relation to a parallel theme. For more information, please download the call for submissions at http://beauty.gmu.edu/visualcultures/

Abstracts of no more than 300 words are due January 10, 2008, and should be submitted to elgorman@msn.com. All paper presentations will be no longer than 15 minutes, including accompanying visual images, and each panel will conclude with questions from and dialogue with the audience.

Possible Panel ideas/themes include, but are not limited to:

- Tactical/Digital Media

- Performance Art: Infiltrating the Public

- Graffiti: Art and Illegality

- Art for Art’s Sake: How Changing the Art World Makes a Social Statement

- Political Images: Art in the Campaign

- Music Videos as a Space for Promoting Change

- Contestation: Immigration/Globalization Visualized

- Community-based Art

- Visual Culture and the Politics of Gender

- EcoArt

Lynne Constantine
Associate Chair, Art and Visual Technology
Assistant Professor, Art and Visual Technology
Doctoral Candidate, Cultural Studies
George Mason University

Ellen Gorman
Doctoral Student, Cultural Studies, George Mason University
Lecturer, Georgetown University and Corcoran College of Art + Design

Tracy McLoone
Doctoral Candidate, Cultural Studies
Instructor, New Century College and Honors Program
George Mason University

2nd Workshop on Social Aspects of the Web (SAW 2008)

2nd Workshop on Social Aspects of the Web (SAW 2008)
in conjunction with
11th International Conference on Business Information Systems (BIS 2008)
Innsbruck, Austria
May 5, 6 or 7, 2008
Deadline for submissions: January 12, 2008


In recent years, the Web has moved from a simple one-way communication channel extending traditional media, to a complex "peer-to-peer" communication space with a blurred author/audience distinction and new ways to create, share and use knowledge in a social way. This change of paradigm is currently profoundly transforming most areas of our life: our interactions with other people, our relationships, ways of gathering information, ways of developing social norms, opinions, attitudes and even legal aspects as well as ways of working and doing business.

It also raises a strong need for theoretical, empirical and applied studies related to how people may interact on the Web, how they actually do so and what new possibilities and challenges are emerging in the social, business and technology dimensions.

The goal of this workshop is to bring researchers and practitioners together to explore the issues and challenges related to social aspects of the Web. We want to facilitate discussion on topics including theoretical, empirical and applied studies related to:


* Users in the social Web
* User identity/identities on the Web
* Activity patterns
* Privacy / intimacy in the social Web
* Psychological aspects of acting in the social Web
* Analysis and reduction of the socio-technical gap in social software

* Communities on the Web
* User roles, leadership and interactions
* Conflicts and their resolution
* Social norms and their enforcement
* Trust and reputation in communities
* Relations of on-line and off-line communities
* Social discourse and decision-taking on the Web

* Large-scale social Web mining and empirical studies
* Social network analysis
* Associations mining from social network
* Large-scale behaviour patterns and anomalies' mining
* Moods' / opinions' / social problems' analysis
* Experts finding on the social Web
* Mining formal semantics from social sources
* Methodologies of Web-based social macro and micro studies

* Social Web and business
* Social Web as a source of business information
* Social Web as a business communication channel
* Business models for social software and services
* Specific types of social software on the Web (bookmarking, social networks etc.)
* Use cases and best practices

* Applications of Web-based social software
* Social software architectures
* Social software on the Semantic Web
* Strategies for bootstrapping social software systems and bypassing
the critical mass problem
* Social software in information processing and retrieval
* Social software in collaborative maintenance of content and data


* Long papers: max. 5000 words
* Work-in-progress rep.: max. 2500 words
* Position papers: max. 2500 words
* Demo papers: max. 2500 words

Papers must be submitted in PDF format according to Springer LNBIP template available from

Submission system is available on-line at

The proceedings will be published jointly with proceedings of other BIS workshops as a book or CD with ISBN number, and on-line at CEUR WS.org workshop proceedings publication service (open content). Extended version of selected papers submitted to the workshop will be published as special issue of International Journal on WWW/Internet (http://www.iadis.org/ijwi/, ISSN: 1645-7641).


All authors of accepted papers as well as other participants will be asked to read accepted papers abstracts before the workshop (papers will be available on-line in advance) to facilitate discussion. The workshop will consist in two parts: first (more formal) devoted to presentation and discussion of accepted papers and second (less formal) devoted to discussion of several issues related to present and future of the social Web.

Workshop participants will be also invited to take part in the BIS conference and topically related BIS workshops on Mashups, Enterprise Mashups, and Lightweight Composition on the Web (M&LCW 2008) and Advances in Accessing the Deep Web (ADW 2008).


* January 12, 2008 - submission deadline for papers
* February 12, 2008 - notification of acceptance/rejection
* March 12, 2008 - submission of final papers
* May 5, 6 or 7, 2008 - the workshop


* Poznan University of Economics, Department of Information Systems


* Dominik Flejter
* Tomasz Kaczmarek
* Marek Kowalkiewicz


* Krisztian Balog, University of Amsterdam, the Netherlands
* Simone Braun, FZI Karlsruhe, Germany
* John Breslin, DERI, NUI Galway, Ireland
* Tanguy Coenen, Vrije Universiteit Brussel, Belgium
* Jon Dron, Athabasca University, Canada
* Davide Eynard, Politecnico di Milano, Italy
* Andrew T. Fiore, University of California, Berkeley, the USA
* Dominik Flejter, Poznan University of Economics, Poland
* Tomasz Kaczmarek, Poznan University of Economics, Poland
* Marek Kowalkiewicz, SAP Research Brisbane, Australia
* Sebastian Kruk, DERI, NUI Galway, Ireland
* Marcin Paprzycki, Polish Academy of Science, Poland
* Katharina Siorpaes, STI, University of Innsbruck, Austria
* Marcin Sydow, Polish-Japanese Institute of Information Technology, Poland
* Jie Tang, Tshingua University, China
* Celine van Damme, Vrije Universiteit Brussel, Belgium
* Valentin Zacharias, FZI Karlsruhe, Germany

Computer Games, Law, Regulation and Policy Symposium

Computer Games, Law, Regulation and Policy Symposium

14-15 February 2008
QUT, Creative Industries Precinct, Brisbane

The ARC Centre of Excellence for Creative Industries and Innovation presents a symposium to explore:

* struggles over the use and reuse of IP

* rights and responsibilities of modders and machinima creators

* jurisdictional issues

* the clashes between developers and lawyers in creating terms of access

* the legitimacy or legality of terms in End User Licence

Agreements and Terms Of Service

* the legitimacy of secondary markets

* the status of ephemeral and user-created content with classification boards and internet regulators

* in-game governance and exclusion policies

* privacy, data mining and surveillance

* appropriate government support for the emerging games industry

This symposium will offer a chance to discuss the issues of game governance, from code through to government policy, and to explore an integrated set of solutions to the current problems. Bringing together people from creative industries, media studies, law, business and IT faculties, industry, government and player groups, the emphasis will be on exploring and suggesting alternatives to current practices.

Speakers include:

Fred von Lohmann, Senior Intellectual Property Attorney, Electronic Frontier Foundation

Dr Terry Cutler, President ACMI, Industry consultant and strategy advisor

Professor Brian Fitzgerald, QUT Law School, Lead in Creative Commons Australia

Professor Stuart Cunningham, Director Centre of Excellence for Creative Industries and Innovation

Dr Sal Humphreys, Convenor, Games and Law Research Group, QUT

Dr John Banks, Post-Doctoral Fellow, Games researcher, QUT

Industry representatives, Government Representatives, Player representatives

To register: email symposium convener Dr Sal Humphreys: s.humphreys@qut.edu.au
For more information visit the symposium website at http://www.cci.edu.au/programs/gamesandlaw