Friday, April 25, 2008

Pew Internet Releases Writing, Technology and Teens Report

The state of writing among teens today is marked by an interesting paradox: While teens are heavily embedded in a tech-rich world and craft a significant amount of electronic text, they see a fundamental distinction between their electronic social communications and the more formal writing they do for school or for personal reasons.

* 87% of youth ages 12-17 engage at least occasionally in some form of electronic personal communication, which includes text messaging, sending email or instant messages, or posting comments on social networking sites.

* 60% of teens do not think of these electronic texts as "writing."


Teens are utilitarian in their approach to technology and writing, using both computers and longhand depending on circumstances. Their use of computers for school and personal writing is often tied to the convenience of being able to edit easily. And while they do not think their use of computers or their text-based communications with friends influences their formal writing, many do admit that the informal styles that characterize their e-communications do occasionally bleed into their schoolwork.

* 57% of teens say they revise and edit more when they write using a computer.

* 63% of teens say using computers to write makes no difference in the quality of the writing they produce.

* 73% of teens say their personal electronic communications (email, IM, text messaging) have no impact on the writing they do for school, and 77% said they have no impact on the writing they do for themselves.

* 64% of teens admit that they incorporate, often accidentally, at least some informal writing styles used in personal electronic communication into their writing for school. (Some 25% have used emoticons in their school writing; 50% have used informal punctuation and grammar; 38% have used text shortcuts such as "LOL" meaning "laugh out loud.")


All of this matters more than ever because teenagers and their parents uniformly believe that good writing is a bedrock for future success. Eight in ten parents believe that good writing skills are more important now than they were 20 years ago, and 86% of teens believe that good
writing ability is an important component of guaranteeing success later in life.


These are among the key findings in a national phone survey of 700 youth ages 12-17 and their parents conducted by the Pew Internet & American Life Project and the National Commission on Writing. The survey was completed in mid-November and has a margin of error of plus or minus 5 percentage points. The report also contains findings from eight focus groups in four U.S. cities conducted in the summer of 2007.

For the full report please visit:
http://www.pewinternet.org/PPF/r/247/report_display.asp


About the Pew Internet & American Life Project: The Pew Internet Project is an initiative of the Pew Research Center, a nonprofit "fact tank" that provides information on the issues, attitudes and trends shaping America and the world. Pew Internet explores the impact of the internet
on children, families, communities, the work place, schools, health care and civic/political life. Support for the project is provided by The Pew Charitable Trusts. The project's Web site:
http://www.pewinternet.org

About the National Commission on Writing for America's Families, Schools and Colleges: In an effort to focus national attention on the teaching and learning of writing, the College Board established the National Commission on Writing for America's Families, Schools, and Colleges in
September 2002. The decision to create the Commission was animated in part by the Board's plans to offer a writing assessment in 2005 as part of the new SAT(r), but the larger motivation lay in the growing concern within the education, business, and policy-making communities that the level of writing in the United States is not what it should be.
http://www.writingcommission.org/

CDDC Launches Arts, Culture, and Civil Society

CDDC Launches Arts, Culture, and Civil Society
http://www.cddc.vt.edu/accs/

The Center for Digital Discourse and Culture (CDDC) at Virginia Tech is pleased to announce the launch of Arts, Culture, and Civil Society (ACCS).

This online archive of syllabi, e-prints, web links, and other digital resources is intended to serve as a starting point for students and scholars who are exploring the arts, culture, and civil society in their courses and/or research.

These major topic areas are related to many important theoretical concerns for contemporary social criticism, political theory, and cultural policy-making.

The collected materials span a wide range of disciplines, analytical frameworks, and locations.

Topics range from the nature of current-day urban formations, nation-states, and local communities to the analysis of power, modernity, and discourse as related to the arts.

One key aim of the ACCS project is to represent a wide range of approaches and resources related to the study of politics, culture, and the arts in our contemporary global society.


Please direct all questions or comments about ACCS to cddc@vt.edu. We also welcome your contributions and suggestions as we continue to expand the archive.

Crosscurrents in Feminism: Building Coalitions, Sharing Knowledges and Pedagogies, Shaping Networks

Crosscurrents in Feminism: Building Coalitions, Sharing Knowledges and Pedagogies, Shaping Networks
CCCC Feminism Workshop; San Francisco
Workshop: Wednesday March 11th, 2009
CCCC Conference
March 11th-14th
http://www.ncte.org/cccc/conv


Description of Workshop:

The 2002 anthology Disciplining Feminism: From Social Activism to Academic Discourse suggests that the divide that has persisted in feminist scholarship between activism and intellectualism results from divergent ways of defining change-- change as something to be debated or shaped. These discussions have often highlighted the disjuncture between various feminist groups and forms of feminism within the academy, as well as the uneasy relationship between academics and activism. Such disjunctures, however, are also productive and can signal the ways in which academia and the community might continue to dialogue.

This workshop seeks to analyze these disjunctures as productive difference and to interrogate their implications in the creation of feminist coalitions, pedagogies, and mentorships. We would like to address the theoretical and practical roles of feminists in the academic community in shaping feminism's dedication to change-- as a movement and a discourse-- that crosses and negotiates the currents of difference.

Additionally, this workshop asks participants to frame and respond to questions such as the following:

- What are the bases for coalitions between academic feminists and feminist community activists, artists, or workers?

- What coalitions seem to be lacking in academic feminist communities?

- What are the effects of conflicts within feminist academic communities--i.e. the Andrea Smith tenure case at Michigan--on feminism as a social movement?

- How do conflicts or coalitions within online communities affect the "real world" structures of feminism, in the academy or in other contexts?

- What political issues not historically identified with feminism--i.e. immigration, security issues, environmentalism--have feminists been contributing to in productive ways?

- In what ways have these movements offered alternative models for coalition-building?

- Which issues are feminist communities overlooking or not doing enough to address?

- Is feminist pedagogy a form of feminist activism?

- If feminist pedagogy is a form of activism, what kinds of practices do people use in their classrooms or in their writing?

- How can feminist mentorship facilitate feminist coalitions and activism?

This workshop will be divided into three interconnected parts.


* Part One: Currents*
Part One will explore the work of women of color and academic-activists working in our current political climate. This panel will feature the voices of academics and activists, discussing feminist-activist research and methods, activist projects, and collaborative community and coalition work. This portion will involve interactive discussion and multimedia presentations.


Part Two: Pedagogies*
Part Two will be an interactive portion as well, where participants will share feminist knowledges and pedagogies. This part will consist of brief presentations by participants, who will discuss their classroom practices and rationales specifically. Every participant will bring handouts on syllabi, activities, and assignments. All workshop participants will brainstorm pedagogical choices and methods. Some activities in this portion will be roundtable discussions and some large group discussions. Multimedia and creative presentation formats are highly encouraged. We will collaborate on creating an online archive resource for these materials, from which there will be a publishing opportunity in a peer-reviewed pedagogy journal.


Part Three: Coalitions*
Part Three will discuss coalitions and mentorship in academia and in the community, particularly for underrepresented groups. This interactive portion will involve prominent academic-activists discussing successful examples of coalition building and mentorship. All speakers and participants will explore advantages and obstacles to mentorship in large and small group
discussions, as well as brainstorm techniques for successful local and national, feminist coalition building.


* Publication:*
As was outlined briefly in Part Two, there will be opportunities to publish the pedagogical materials submitted, brainstormed, and collaboratively created in this workshop to an online archive and/or a special issue of a peer-reviewed pedagogy journal.


* Requirements/Submission Guidelines:*
We invite proposals for brief presentations (6-9 minutes), to be included in Part One or Part Two. Presentations outside of the traditional paper format (multimedia, performative reading, interactive, etc.) are especially welcome. Please submit abstracts of no more than one double-spaced page to 4Cfeministworkshop@gmail.com by *April 30, 2008*.

Thursday, April 24, 2008

Media Practice and its Field - call for papers

Media Practice and its field: The relationship with professional practice, teaching and research

Call for Presentations and Papers

Fourth Journal of Media Practice Symposium
Supported by the MeCCSA Practice Section

University of Leeds 20th June 2008


The fourth JMP symposium will be convened at the University of Leeds Institute of Communications on Friday 20th June 2008. The theme is our context – how we interact with our field. This is about how we teach media practice, how researchers and educators relate to professional and conventional practice (and vice versa), and how our research by and through practice relates to other research methods and activity in the same field. A particular focus this year will be on postgraduate work, such as on media practice in research awards or on training for teaching media practice.

Proposals for creative presentations, screenworks or extracts, posters, handouts, performances, talks or traditional papers – anything that relates to media practice as an academic subject – are welcome. There will be opportunity for additional screenings or audio presentations as appropriate. As previously, extracts and proceedings will be published and participants invited to submit to both the JMP and Screenworks. The organisers would like to receive proposals of up to 500 words plus other artefacts or information as relevant, by Tuesday 6th May 2008.

Enquiries (including about available space and technical resources) and proposals to:

Ian W. Macdonald
Louis Le Prince Centre for Cinema, Photography and Television
Institute of Communication Studies
University of Leeds
Leeds LS2 9JT
(+44) 113 343 5816
Email: i.w.macdonald@leeds.ac.uk

Media in Motion: The Challenge of Preservation in the Digital Age

Media in Motion: The Challenge of Preservation in the Digital Age
Call for Papers


October 29, 2008

McGill University
Montreal, Quebec
Canada


The DOCAM (Documentation and Conservation of the Media Arts Heritage) Research
Alliance and Media@McGill invite submissions of abstracts for the presentation of papers at the inaugural Media in Motion Symposium. The interdisciplinary event aims to bring together graduate students across the sciences, humanities, and social sciences in order to explore the many facets of media art preservation. To that end, submissions related to the conference theme, The Challenge of Preservation in the Digital Age, are strongly encouraged.

Possible topics include, but are not limited to:

- Archival Practices

- Challenges of Audio, Film, Video, and Digital Media Preservation

- Cultural Influences, Impacts, and Considerations

- Cultural Property Law

- Digital Preservation and Cultural Memory

- Digitization of the Humanities

- Effects on Artistic Practices

- Ethical, Social, and Philosophical Concerns

- Preservation Strategies and Techniques

- Future Trends and Directions


As the symposium will be held in conjunction with the Annual International DOCAM Summit (on October 30-31, 2008, at McGill University), preference will be given to proposals that address issues related to the alliance’s activities. For more information on DOCAM and its mandate, please visit http://www.docam.ca/en.

All presented papers will be considered for publication in an edited volume of the proceedings. Additional information will be provided upon acceptance.

Proposals should include a title; the name, affiliation, and e-mail address of the author; an abstract of 300 words; and a brief statement explaining how the paper fits within the research priorities of DOCAM. Submissions in English or French are welcome. Please send proposals by May 31, 2008 to Marilyn Terzic at docam.symposium@mac.com.

DOCAM is an international research alliance on the documentation and the conservation of the media arts heritage, initiated by the Daniel Langlois Foundation for Art, Science, and Technology. Its main objective is to develop new methodologies and tools to address the issues of preserving and documenting digital, technological, and electronic works of art.

Media@McGill is a hub of research, scholarship, and public outreach on issues and controversies in media, technology, and culture. Based in the Department of Art History and Communication Studies at McGill University, Media@McGill is supported by a range of sources, most notably a generous gift from the Beaverbrook Canadian Foundation. For more information, please visit
http://media.mcgill.ca.

Interactive Qualitative Data - ECPR Summer School in Ljubljana

ECPR Summer School in Methods and Techniques 2008:

For those interested in qualitative data (Ethnography, Interviews, Focus groups)and collecting data with information-communication technologies, special attention to the course:

INTERACTIVE QUALITATIVE DATA: ONLINE AND OFFLINE ETHNOGRAPHY, FOCUS GROUPS AND INTERVIEWING

The course will cover three different methods for collecting qualitative data in both offline and online contexts. The first week will first cover ethnographic fieldwork', concentrating on participant observation at specific field sites, to examine social processes and the production
of meaning in those settings. Second, individual interviewing techniques will focus on in-depth conversations that investigate research participants' experiences with and perspectives on the research topic.

Virtual ethnography and online qualitative interviews will also be introduced, including lessons about how to participate in political, social and cultural settings online, as virtual fieldworkers and online interviewers. The second week will provide an in-depth examination of focus group
interviewing:

* how to design projects using focus groups, (selection and recruitment of participants, etc.);

* how to write interview guides;

* how to moderate focus groups.

For each topic, there will be a presentation on the variety of available options, followed by a discussion on how to evaluate these options for specific research purposes. These topics will be covered for face-to-face as well as online focus groups. The instructors will give lectures, conduct example focus groups, interviews online and offline, and lead hands-on exercises so that
participants receive practical information and tips.


Course Instructors:

Prof David L. Morgan, Portland State University

dr Bojana Lobe, University of Ljubljana

For more information and registration details, please visit:
http://www.essex.ac.uk/ecpr/events/summerschools/ljubljana/index.aspx

Online Classified, Vertical Ad Spending Boom Predicted

Online classifieds and vertical ads in the United States will make up nearly a quarter of all Internet advertising in four years, predicts the Kelsey Group.

The Princeton, NJ-based research company anticipates online classified and vertical advertising, which combined now account for about 18 percent of online ad spend, will reach 24 percent by 2012. Meanwhile, revenues for interactive classifieds and verticals -- called "marketplaces" by Peter Krasilovsky, Kelsey Group's program director of marketplaces, will reach $14.7 billion by 2012, according to the firm.

"Verticals have typically been dominated by the big three of auto, real estate and [employment] recruitment," said Krasilovsky. "With the new capabilities of Web 2.0 features such as user-generated-content and easy, self-serve capabilities so people can set up their own ads, we see a number of additional vertical categories really ramping up their advertising in the next five-year period."

Krasilovsky said the list of growing verticals "goes 20 deep," but includes local healthcare and financial services, as well as legal services.

Kelsey Group's findings, released today, are included in its new "Global Interactive Ad Spend and Interactive Classifieds Forecast." The document predicts U.S. interactive classified advertising, now at $3.9 billion, will reach $9.1 billion by 2012 and U.S. interactive vertical advertising, now at $100 million, will reach $5.6 billion by the end of the same period.

The report predicts similar growth in most countries. By the end of 2007, interactive advertising constituted 7.4 percent of the global ad market, up from 6.1 percent at the end of 2006, according to the Kelsey Group. By 2012, the interactive share will reach 21 percent globally, said the company.

Krasilovsky said there are many small, local businesses that advertise "but a lot haven't been spending much money on Internet...because they haven't really found it easy to do and because it hasn't been specifically applied to their businesses."

As an example, he said a garden center might have used the Yellow Pages to advertise, with mixed results, but not the Internet. However, such a company would likely spend money to buy interactive ads on a Web site that focused on gardening or garden-center needs.

"That's what we are seeing," he said. "Whole new marketplace categories. Specialist categories. It's a real interesting phenomenon."

[via clickz.com]

Wednesday, April 23, 2008

Workshop on Research 2.0 - call for papers

Workshop on Research 2.0
CALL FOR PAPERS

18 June, Manchester

(To be held in conjunction with the 4th International e-Social Science conference, 18-20 June 2008, http://www.ncess.ac.uk/events/conference/)


Background

Contemporary research challenges increasingly demand collaborative and cross-disciplinary methods. In recognition of this, research funders worldwide have, in recent years, invested substantial resources in building large-scale and networked e‑Infrastructure (or cyberinfrastructure as it is known in the US) and tools.

These tools include virtual research environments (VREs) and virtual observatories. However, these Grid-based, heavy-weight computing infrastructures, driven as they largely have been by the needs of researchers requiring High Performance Computing or High Throughput Computing, do not necessarily address the different needs of scientists across the full range of research areas and disciplines.

Consequently, what we now observe is a ‘grass roots’ led appropriation by these latter groups of more flexible, lightweight, easily configurable and rapidly deployable technologies originating from the Web sphere.

Web 2.0 promises a peer-to-peer, dynamic environment that extends beyond one-way presentation of information, and engages large numbers of Internet users to create, annotate, review, reuse, recreate, and represent the information publicized on the Web.

Well-known Web 2.0 tools include wikis, blogs, folksonomies, Web feeds, websites for sharing digital objects such as videos, photos, slides, bookmarks, professional networking, especially
for business contacts and job-search and various other web-based social networking platforms, which provide a variety of ways for users to interact.

For the developer, Web 2.0 is characterised by a set of tools and technologies which facilitate rapid development of Web site functionality, including the creation of ‘mashups’ drawing on functionality from multiple sites, using a community software development model.

Participation in online, social networking activities has become highly popular in contemporary society. Commercial websites integrating with a range of Web 2.0 tools have created a new discourse, replacing the static, top-down nature of Web 1.0. Web 2.0 is also changing the way we do research.

It has been envisioned that a well-designed social networking site can facilitate communications between scientists at different physical locations and in different disciplines, and can encourage them or at least make it easier for them to share their data and findings, and possibly recreate and reuse these resources.

Research 2.0 is the term commonly used to describe the extension of Web 2.0 tools to support academic and other research. But do all lessons we have learnt from generic social networking sites apply to scientific social networking ones? Or are there any substantial differences between the two, given the specific needs of users working in scientific field?


Format of the workshop

This one-day workshop, which will be held in conjunction with the 4th International e-Social Science conference at Manchester, aims to map current territory of Research 2.0 (What Web 2.0 applications exist in research and how have they been adopted), and to identify the opportunities and challenges in the development and implementation of Research 2.0. It will consist of a number of short papers and a discussion session identifying promising research directions and initiating interdisciplinary collaboration.


Topics of interest include (but are not limited to)

* new Web 2.0-based technologies for facilitating scientific work

* design and evaluation methodologies for Research 2.0 sites (including new research methods such as virtual ethnography)

* usability and performativity issues of Research 2.0 sites

* cultural, legal and social issues around Research 2.0

* case studies on scientific use of web 2.0 tools and concepts

* how Research 2.0 shape the production of scientific knowledge (Do Web 2.0 applications in research make a difference to existing Internet applications like email, content management systems or newsgroups?)

* good practice of engaging users and fostering a Research 2.0 community


Submission Guidelines

Participants interested in presenting a short paper should submit a 500-word abstract to Yuwei Lin not later than 15 May, 2008. All submissions will be reviewed by the workshop organisers.


Important Dates

Abstract submission: 15 May, 2008
Author notification: 19 May, 2008
Date of Workshop: 18 June, 2008


Organisers

Yuwei Lin (University of Manchester)
Rob Procter (University of Manchester)
Meik Poschen (University of Manchester)
Rachel Gibson (University of Manchester)
David De Roure (University of Southampton)

For further information please see http://www.ncess.ac.uk/events/conference/

SoundLAB - sonic art project environments

SoundLAB - sonic art project environments
http://soundlab.newmediafest.org
Call for proposals
Deadline: 30 November 2008

released a new call for its 6th edition to be launched in March 2009

SoundLAB VI - soundPOOL
- sound compositions - a challenge for imagination -

SoundLAB is looking for its 6th edition sound compositions which represent a real challenge for human imagination

All details, the complete call, the regulations and entry form can be found here
http://www.nmartproject.net/netex/?p=242


SoundLAB IV - "memoryscapes"
http://soundlab.newmediafest.org/blog/?page_id=20
incorporating sound works by 144 soundartists - previously also presented in Palestine, Poland, Italy and Argentina and on FILE Hipersonica Festival 2007 Sao Paulo/Brazil, was participating recently in FILE - Electronic Language Festival Rio 2008
http://www.file.org.br
26 February - 29 March 2008


Visit also SoundLAB I -V on
SoundLAB - sonic art project environments
http://soundlab.newmediafest.org
corporate part of [NewMediaArtProjectNetwork]:cologne
www.nmartproject.net
directed by Wilfried Agricola de Cologne.

Released by
netEX - networked experience
http://netex.nmartproject.net
info (at) nmartproject.net

Study: Majority Use Social Media to 'Vent' About Customer Care

It's no secret that blogs and social networks have become the preferred sounding board for consumers fed up with poor customer service. Now, a study from Society for New Communications Research has attempted to quantify the impact on brands.
Sponsored by Nuance Care Solutions, a Burlington, MA-based provider of voice-recognition solutions, the online study found that 72 percent of respondents used social media to research a company's reputation for customer care before making a purchase, and 74 percent choose to do business with companies based on the customer care experiences shared by others online.

Meanwhile, 59 percent said they regularly use social media to "vent" about their customer care frustrations, suggesting that consumers looking to make a purchase decision first wade through a mass of negative commentary.

Savvy consumers "will not support companies with poor customer care reputations, and they will talk about all of this openly with others via multiple online vehicles," said Dr. Ganim Nora Barnes, senior fellow of the Society for New Communications Research. The research should serve as "a wake-up call" to companies, she said, who need to improve their customer service.

Only 33 percent of respondents said they believe companies take such online complaints seriously. However, a handful of brands were singled out as using social media effectively to address customer dissatisfaction. Amazon and Dell were cited most often. As for which industries made best use of social media, technology and retail ranked highest, while insurance, utilities and healthcare ranked lowest.

Exacerbating the situation are increasingly high standards for customer service among consumers who've grown accustomed to instant access to information, said Julia Ochinero, director of communications at Nuance. "Search allows consumers to find their information without being tied to the company, and now we have social media, where the customers voice is not only heard, it's louder. A customer's voice can now be global," she said. "If companies provide that care it can impact the reputation of the company itself."

The study, "Exploring the Link Between Customer Care and Brand Reputation in the Age of Social Media," will be presented at the SNCR's New Communications Forum in Sonoma County, Calif. later this week. It was conducted online with 300 respondents who voluntarily opted in.

[via clickz.com]

MySpace Tests Community Tools for Advertisers

A new "community builder platform" being tested by MySpace allows advertisers on the huge social networking site to create and maintain their brand profiles.

The new platform also gives MySpace advertisers analytics information, via Hitbox, that they can use to measure the real-time effects of their campaign tweaks. The platform is under beta review by interactive marketing agency Deep Focus.

The platform comes in self service and full service versions. The company said the DIY version is "aimed at advertisers who are familiar with MySpace and who have advanced design coding skills (CSS and XHTML) with the time and resources required to maintain a community," said the company. The full service version keeps the MySpace experts in the mix as a "premium in-house production solution," but it still affords advertisers a good amount of independent control, according to MySpace.

Both versions provide round-the-clock access for updating aspects of the sites including blogs and bulletins. They also allow advertisers to bring many forms of interactivity, including sweepstakes and contests. to their MySpace profiles.

The community builder platform will initially be available only to U.S.-based advertisers.
In a statement announcing the service, MySpace SVP of Sales Bryce Emo called community builder "the next evolution of the MySpace brand profile," and said it should help ensure that advertiser communities stay up-to-date "between major campaigns and projects."

Deep Focus CEO Ian Schafer said the platform builder "helps them position their product as something more than just an online publisher" and will help MySpace make money due to its "ability to be a customer relationship management tool."

MySpace's owner, News Corp., hopes advertising is the key to turning the social networking site into a big money-maker. MySpace's announcement about the new community builder platform came on the heels of less-than-upbeat reports about the success of the News Corp.-owned site's attempt to make money off its huge popularity. Sanford C. Bernstine analyst Michael Nathanson reportedly slashed his price estimate on News Corp. last week as did UBS's Michael Morris.

Schafer said much depends on the pricing model for the community platform builder, but he noted the DIY aspects of it can save agencies time and money. "There's a great production efficiency," said Schafer. "We don't have to rely on someone else's production queue thanks to the ability for us to get in under the hood ourselves. We can make changes when we need to and not have to wait for somebody else to get to it."

[via clickz.com]

Tuesday, April 22, 2008

Journal of Gaming and Virtual Worlds - Call for Papers

Journal, "Journal of Gaming and Virtual Worlds"
Call for Papers
Deadline For Submissions: 1 May 2008 (First Issue)



Details:

The Journal of Gaming and Virtual Worlds is a peer-refereed, international journal which focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments such as Massively Multiplayer Online Role Playing Games and Second Life.

The Journal aims at researchers and professionals working in and researching creative new media and entertainment software around the globe and seeks to document, harmonise, juxtapose and critically evaluate cutting-edge market trends, technological developments, as well as socio-cultural, political, economic and psychological concerns.

It informs its readers about recent events such as conferences, and features long articles, short papers, poster abstracts, interviews, reports and reviews of relevant new publications, websites, virtual environments and electronic artefacts.

Contributions are invited from all fields of game studies research, design and development. We seek to provide a platform for vivid information interchange between academia and industry, between scholarship and professionalism, between theory, criticism and practice.
Typical subject areas include:

• Theory and criticism: e.g. narratology, ludology, philosophy, gender, race, identity, history (of and in games), rhetorical approaches, discourse analysis and semiotics, genre criticism and cultural studies

• Social and psychological concerns: e.g. (online) communities, participation, interaction, identity formation, networks, violence and addiction, emotion, children's social behaviour, cognitive effects, e-learning and education

• Design issues: e.g. developments in 3D modelling, authenticity and realism, mimesis, screenwriting, sound effects, composition, static vs. moving image, cut scenes, background vs. foreground, multimodality, simulation and game engines

• Reception and production: e.g. ethnography, customer research, therapeutic and hazardous effects, serialisation, adaptation, franchising, commercial vs. serious games, transmediation, intermediality, artificial intelligence, and new literacy studies.

Submission deadline for publication in October 2008: 1st May 2008.

Please send your manuscript as a Word-file e-mail attachment to a.ensslin_at_bangor.ac.uk or e.muse_at_bangor.ac.uk.

Word limits:
Long articles: 4,000-6,000 words
Short articles: 3,000-4,000 words
Conference reports: 500-1,000 words
Reviews (books, websites, games and other relevant software) and
interviews: 1,500-2,000 words

For questions on formatting and spelling, please consult the Intellect Style Guide: http://www.intellectbooks.co.uk/auth/links/StyleGuide.pdf and/or contact the Editors at a.ensslin_at_bangor.ac.uk.

For book reviews, please contact the Reviews Editor, Dr Matthew S.S. Johnson at matjohn_at_siue.edu.

"It Has Happened Before, It Will Happen Again: The "Third" Golden Age of Television Fiction

"It Has Happened Before, It Will Happen Again: The "Third" Golden Age of Television Fiction
CALL FOR PAPERS

Istanbul, Turkey
8-10 October 2008

In 1996 Robert J. Thompson wrote the vastly influential Television's Second Golden Age: From Hill Street Blues to ER defining the controversial term 'quality television'. As Thompson himself has stated, a decade after this publication, what was then exceptional and innovative has now become the norm, which suggest we might have entered yet another golden age. However instead of trying to demarcate each and every new wave of golden age, it might be best to claim, like the Cylons in Battlestar Galactica, that 'it has happened before and it will happen again'.

Despite the spreading of 'quality' across the board, however, textual analysis in television studies is still in its infancy. This conference aims to contribute to the growing field of the textual
analysis of television series and solicits papers that analyse any aspect of the texts of such shows as Battlestar Galactica, Lost, Heroes, Desperate Housewives, Nip/Tuck, The L Word, Veronica Mars, Dexter, Torchwood, etc. This list of shows is meant to be inspirational rather than conclusive and papers on television series not listed above will also be welcome.

This is an interdisciplinary conference therefore papers are welcome from disciplines that include but are not limited to television studies, film studies, cultural studies, woman's studies, queer studies, media studies, philosophy, sociology, political science, international relations, literature, psychoanalysis etc.

Proposals are invited for 20-minute presentations. Panel proposals for up to three speakers are also welcome.

Please submit abstracts, no longer than 350 words, by using the 'submission' button on the website: www.independentscholars.org
Deadline for abstracts: 6th of June

PhD and Postdoc scholarships: Virtual Worlds

Ph.D. and Post.doc scholarships: Virtual Worlds

The research project "Sense-making strategies and user-driven innovations in Virtual Worlds" (2008-2011) funded by the Danish Strategic Research Council, KINO offers two full, 3-year Ph.D. scholarships and one 2-year Post.doc scholarship. The start date is 1 July 2008

One of the Ph.D. and the Post.doc scholarship will be located in the Research Group, Communication Forms and Knowledge Production, Department of Communication, Business and Information Technologies (CBIT), Roskilde University. One Ph.D. scholarship will be located in
the research group, LIKE Leadership, Innovation, Knowledge and Entrepreneurship, Department of Management, Politics and Philosophy (LPF), Copenhagen Business School, Denmark.

The overall aim of the research project is to gain theoretically- and empirically-based insight into avatar-based virtual worlds as sites for user-driven innovation. The project works with an understanding of innovation as socially and culturally specific processes of meaning-making in which learning takes place and knowledge is constructed, negotiated and shared. One key focus point is the role of conceptions of space, body and person in shaping the design and use of, and changes in, avatar-based virtual worlds. Another key focus point is how we can re-work existing theories and methods - including approaches developed to study other forms of computer-mediated interaction - in order to take account of the specific characteristics of virtual worlds.


The project works within and across three topic areas in relation to innovation in virtual worlds:

1) market dynamics and management,

2) social and cultural innovation and

3) knowledge construction.

We seek applications that propose empirically-oriented Ph.D. and Post.doc projects either within one of these topic areas or across two or all of the topic areas. More information about the research project - including a detailed project description - can be found at the project website http://worlds.ruc.dk.


The application should include:

- A project description outlining the research design, consisting of research question(s) and aim(s), contribution to the research field, theories and methods, and a research timetable (5 pages excluding references)

- CV listing relevant educational and professional qualifications and publications; Maximum 5 publications (including masters' dissertation)

The application form can be downloaded at:
http://www.ruc.dk/cbit/Forskeruddannelse/blanketter/


The Ph.D. scholarships entail that the students, over the 3-year period of study, gain experience of teaching, or another type of communication of knowledge, that is related as much as possible to the Ph.D. project in progress. The extent of teaching/knowledge communication is based on the Cirkulære om overenskomst for akademikere i staten of 22 December 2005.

Salary and other conditions of employment are based on agreement between the Ministry of Finance and AC.

Those who have obtained Masters' degrees (including Danish "Candidate" degree) or expect to gain a Masters' degree in the near future can apply for the Ph.D. scholarships, and those who have obtained a Ph.D. degree or expect to gain a Ph.D. degree in the near future can apply
for the Post.doc scholarship.

Roskilde University encourages applications from all those who are interested regardless of age, sex, religion or ethnicity.

To obtain further details about the scholarships, you are welcome to contact Research manager, Associate Professor Sisse Siggaard Jensen, Roskilde University, telephone 4674 3771 or email: sisse@ruc.dk, and Associate Professor Maja Horst, Copenhagen Business School, telephone
3815 2826 or email mh.lpf@cbs.dk.

In 2009 one Ph.D. scholarship located in CBIT, Roskilde University and one Post.Doc scholarship located in LPF, Copenhagen Business School will be offered and advertised in spring 2009.

The deadline for applications is 15 May 2008, 12 Noon. 5 copies of the application (including 5 copies of each attached publication) should be labelled "Ph.D./virtual worlds" and sent to:

Roskilde University
Department of Communication, Business and Information Technologies
Ph.D. administration: Annette Nørballe
Postbox 260, Building. 42.2.15
4000 Roskilde
Denmark

Monday, April 21, 2008

Media, Communications and Public Speech - call for papers

Media, Communications and Public Speech

2008 Conference of the CMCL–Centre for Media and Communications Law
University of Melbourne Law School 20 – 21 November 2008


Conference Announcement and Call for Papers

Abstracts due 1 August 2008

Plenary Speakers

Kathy Bowrey: Professor, Faculty of Law, University of NSW

Cherian George: Assistant Professor, Acting Head of Journalism and Publishing, Wee Kim Wee School of Communication and Information, Nanyang Technological University, Singapore

Jonathan Griffiths: Queen Mary, University of London, School of Law

Peter Jaszi: Professor of Law, Faculty Director, Glushko-Samuelson Intellectual Property Clinic, Washington College of Law, American University

Dario Milo: Partner, Webber Wentzel, South Africa and part-time Lecturer, University of the Witwatersrand

Katharine Sarikakis: Director, Centre for International Communications Research, Institute of Communications Studies, University of Leeds

Papers are invited from researchers in law, media studies and related fields. Work is particularly welcome that focuses on interactions of media and communications law or policy and public speech. Such research might engage with:

Content creation, use and re-use Copyright law, technology and control Defamation and public debate Digital worlds and publics Free speech and media accessFutures of television Journalism and popular media Media representations of law Privacy and publicity Public interest in law and practice Public media and public knowledge Reporting courts Trademarks and speech User-generated content

Please submit an abstract of up to 300 words including keywords and a biography of 100 words to law-cmcl@unimelb.edu.au.


Selected papers will be considered for publication in the Media & Arts Law Review. Please indicate if you would like your paper considered for publication.
Call for Papers closes on 1 August 2008.

Iconotopoi / Bildkulturen (Cultures of the Image) - Cal for Papers

Iconotopoi / Bildkulturen (Cultures of the Image)
Call for Papers

Current Academic Practices in the Study of Images
Joint Eikones-McGill Graduate Conference
hosted by the Dept. of Art History and Communication Studies
McGill University, Montreal
December 3 to 5, 2008



Description:
With the global communication enabled by digital media, images circulate all around us today: they move freely across the same linguistic divides that sometimes render discourses impermeable. Whereas economic borders are increasingly dissolved by the transnational flow of consumer goods, linguistic barriers maintain divisions between academic practices across different cultures barriers which also affect the study of mobile images. The joint McGill-Eikones Graduate Conference Iconotopoi /Bildkulturen (Cultures of the Image) aims to identify and challenge these cultural and linguistic barriers within the academy, so that the study of images
may one day become as mobile as its objects of inquiry.

Since the early 1990s, at least two interdisciplinary fields dedicated to understanding images attest to the differences in cultural/academic approaches to the study of images: Visual Studies
in America, and Bildwissenschaften in German-speaking Europe. Each of these fields traces its roots back to the Linguistic Turn, and both stem from the Pictorial or Iconic Turn (cf. W.J.T. Mitchell's Critical Iconology and G. Boehm's notion of Bildkritik). Bildkritik emphasizes the singular image, its inner tensions and structures, and its temporal and affective interplays. In contrast, Visual Studies often focus on the social and political contexts of image production
and reception, thereby broadening the field in which images are considered.

Iconotopoi /Bildkulturen aims to confront these diverse critical cultures of the image through case-study presentations by international scholars. The conference will forge a constructive
dialogue between German-, French-, and English-language academic cultures, at a time when allegedly international discourses tend to lose sight not only of the singularity of the image, but also of singular approaches to understanding images that can be found in different cultures.


Guidelines for Proposals
Proposals in English or French from graduate students in all relevant fields are welcome. We especially encourage reflections on interdisciplinary and/or cross-cultural methodologies in the study of images. Possible research topics include:

·Affective imagery (Anthropology, Art History, Dance Studies, Performance Studies, Religious Studies, Theatre Studies)

·Imaging knowledge (Information Design, Scientific Visualisation)

·Non/narrative imagin(in)gs (Anthropology, Literature, Philosophy, Psychology)

·Digital Images (New Media Studies, Informatics)

Send a 250-word abstract, along with a 100-word biography, to iconotopoi@gmail.com by May 30, 2008. All submissions should be identified with your name and complete contact information, as well as details about your institutional affiliation.

Additional information: http://www.mcgill.ca/ahcs/iconotopoi

ACS Online Social Networking Presentations: Being There | Swiss Army Information Tools

Two presentations prepared for the American Chemical Society Spring Conference held in New Orleans earlier this month have been self-archived and are Now Available

[1] Being There: Using Social Networking Services For Engaged Library Instruction

At colleges and universities today, a significant portion of students are members of Facebook (http://www.facebook.com), the online social networking service. Beginning in Summer 2007, we initiated a series of outreach projects using Facebook to directly promote Library programs
and services to select members of the ISU community. These initiatives sought to inform students and faculty not only about the availability of core services offered by the reference and instruction department (e.g., book and journal selection, library presentations, research assistance) but also about the general library services provided by the library (e.g., interlibrary loan, library collections, reserve and media services).

This presentation will report on the results of these projects and describe future outreach plans. In addition, the general nature of Facebook, and its current and potential use by educators will be reviewed. The presentation will conclude with a brief overview of key readings and Web resources about online social networks.

Link to PPT is available at:
http://onlinesocialnetworks.blogspot.com/2008/03/social-networking-services-for-engaged.html OR http://tinyurl.com/2w8uon

[2] PAPER TITLE: "Online social networks: Swiss Army information tools"
(final paper number: 7)


NAME: Gerry McKiernan
INSTITUTION: Iowa State University Library
PAPER ID: 1163097
DIVISION: Division of Chemical Information
SESSION: Transformation of Library Services in the Digital Age
SESSION START TIME: Sunday, April 6, 2008, 8:30 AM
PRESENTATION FORMAT: Oral
DAY & TIME OF PRESENTATION: Sunday, April 6, 2008 from 11:15 AM to 11:40 AM
LOCATION: Marriott Convention Center, Room: Blaine Kern C

ABSTRACT: As of July 2007, Facebook [ http://www.facebook.com/ ] , a social networking service launched in February 2004, had the largest number of registered users among college-focused sites. There are now more than an estimated 40 million users, an increase of more than 30 million in just over a year. As characterized by Wikipedia, a *social network service focuses on the building * [of] communities of people who share interests and activities, or who are interested in exploring the interests and activities of others **

http://en.wikipedia.org/wiki/Social_network_service

We believe that social networking services, such as Facebook, are not only excellent environments to foster and facilitate contact and communication among members of a local community, but also prime venues in which library and librarian services can be more actively and visibly promoted. This presentation will provide an overview of Facebook features and describe local and national library outreach projects using Facebook functionalities

Link to PPT is available at:
http://onlinesocialnetworks.blogspot.com/2008/02/acs-spring-2008-online-social-networks.html OR http://tinyurl.com/2g6xmh

2nd Intl. Law and Trade Conference - Call for Papers

International Law and Trade Conference (ILTC)
CALL FOR PAPERS
www.iltc.eu

Date: September 3-5, 2008
Place: University Economics Prague, Prague, Czech Republic


The Conference, organized by the International Association of IT Lawyers in cooperation with the University Economics Prague, provides an opportunity for academics, practitioners and consultants from different backgrounds to dialogue on important issues relating to international law, trade, commerce, and information technology. We invite contributions on related topics, including but not limited to:

WTO agreement and related matters
Financing and Money Laundering
Environment, Sustainable Development and Trade
Illicit Transfers of Cultural Property
Foreign Investment
State Intervention in Trade
Globalization, National Identity and Free Trade
Trust & Corruption
Transcending Cultural Barriers in Trade
Tourism and Trade
Democracy and Trade
Taxation, Business and Finance
Jurisdiction and Enforcement of Judgments
Internet law & E-Commerce
Privacy and Data Protection
Marketing
E-government and Procurement
Business and Finance
Maritime Law & International Transport
Media Law
Int’l Arbitration, Mediation, & Dispute Resolution
Sports Law


The conference committee is seeking submissions of papers for oral presentations at the conference. Submission papers are classified into 2 categories:

· Full paper: These papers will be peer reviewed by members of the program committee and other independent reviewers (where necessary) and will be published under a non-exclusive copyright agreement in international journals and conference proceedings. Previously published peer-reviewed papers will also be considered, provided the author (s) are granted license from the publisher and publication information are noted in the article.

· Short papers, including case studies, research in progress, or industry practices, are also welcomed as a basis for oral presentation and comment.

All accepted papers will be published in leading international journals.
Authors must provide about 150 word abstract. There is a maximum page limit of 15 pages (single-spaced) for full papers; however, it is anticipated that submissions will be between 4500 and 6000 words. For full papers submitted for peer review, identifying information should be removed. Please send in a separate Word attachment the following information: Title, Affiliation and Author's Name.

When preparing your final version of the manuscript, please ensure that you use the conference template.

Send submissions by electronic mail in a Word document to: submission@iltc.eu

Important Dates:
Submission Deadline for Full Research Papers: August 1, 2008
Submission Deadline for Abstract Presentations: August 15, 2008
Notification of Acceptance: August 3, 2008

For papers submitted before the deadline, authors will be notified 7 days after submission
Final Camera-Ready (Proceedings) Version and Registration: August 10, 2008

2ND Intl. Business ,Law and Technology Conference - CALL FOR PAPERS

International Conference on Business, Law and Technology Issues (IBLT)
CALL FOR PAPERS
http://www.iblt.eu/

Date: June 17-19, 2008 in Touro Law Center, Long Island, N.Y.


The International Association of IT Lawyers (IAITL) and the Touro Law Center invite you to participate in the 2nd International Conference on Business, Law and Technology.

The Conference is an opportunity for academics, practitioners and consultants from different backgrounds to come together and exchange ideas for discussing key developments in Business, Law and Technology. We invite contributions focusing on business law and technology issues such as, but not limited to:

° Jurisdiction
° Human rights
° Electronic signatures and Evidence
° Privacy
° Intellectual Property Rights
° Contract & Tort Law
° Product Liability
° Consumer Protection
° Enforcement of Judgement
° Arbitration
° Trustmarks
° Competition Law
° Legal Entity
° Tax Law
° International Trade Law
° Finance Law
° Cyberlaw
° Marketing and Advertising Laws
° Property Law
° Environmental Law
° Media & Entertainment


° Sales of Goods
° Banking and Finance
° Corporate Governance
° Knowledge Management
° Risk Management
° Business Intelligence
° IT Management
° Human Computer Interaction
° Groupware and Collaborative Systems
° Technology Management
° Computer Security
° Bio technology
° E-marketing
° E-business
° E-government
° Anti-Money Laundering
° Regulatory and Policy Services
° Outsourcing
° E-government
° Consumer Protection
° Aviation law
° Space Law
° Maritime(shipping) law


The conference committee is seeking submissions of papers for oral presentations at the conference in two major categories:

° Academic, peer reviewed papers - these papers will be peer reviewed by members of the program committee and other independent reviewers (where necessary) and will be published in the book of Proceedings (ISBN) under a non-exclusive copyright agreement.
All accepted papers will be published in several leading international IT, business and law journals. Case studies, research in progress and previously-published papers (license from publisher & publication citation are required) will be considered for inclusion in the conference published proceedings.

° Abstract (maximum 100 words). The Conference invites oral presentations based on a 100-150 word abstract. The abstract will not be published in the conference proceeding, but submission of peer-reviewed (accepted) full paper after the Conference guarantees journal publication.

° Industry-papers - these papers will not be peer reviewed. These papers will be selected on merit by the program committee. This category covers corporate papers, best practices, new technologies, policy issues and company presentations etc.
There is a maximum page limit of 15 pages (single-spaced, Times Roman”10”) for full papers.
All information enabling the identification of authors must be removed from the submissions. Please send in a separate attachment in a word document, the following information: Title, Affiliation and Author’s Name.

All Final Camera Ready Versions will be proof-read before they are printed. All accepted papers will be published in the Conference Proceedings with ISBN No.

Elsevier Publications is sponsoring the Best Academic Paper and the Best Student Paper.

Send submissions by electronic mail in a Word document to:
submit@iblt.eu

For further information, please contact:
info@iblt.eu


Important Dates:
Submission Deadline: May 25, 2008
Notification of Acceptance: May 30, 2008
For papers submitted before the deadline,
Authors will be notified on or before 14 days after submission
Final Camera-Ready (Proceedings) Version and Registration: June 5, 2008
Conference: June 17-19,2008

ACM Multimedia Art (MM-ART) Call for Participation -- Extended Deadline

ACM Multimedia Art (MM-ART) Call for Participation -- Extended Deadline
http://mmart.iat.sfu.ca

October 27 - November 1, 2008
Vancouver, Canada


The ACM MM Interactive Art Program is a premier international venue connecting the arts and digital multimedia. MM-ART is a stage for digital art innovation utilizing multimedia technology, and a research venue advancing multimedia technology through the innovation of the arts. We develop synergy connecting artists' and scientists' complementary modalities of production, a ground for connecting methodologies such as human centered computing, pattern recognition, metadata representation, and networking with creative cultural expression.

This year's fifth version of the Interactive Art Program will consist of an art exhibition at Vancouver's Science World and a conference track of research papers. We invite artists working with digital media, researchers in creative areas and all hybrid entities amidst these knowledge construction approaches to submit original contributions.


• Multimedia Art Exhibition:
We seek artworks exploring the theme of Border Zones using multimedia to shift, traverse, intersect, and combine genres and modalities to provoke the emergence of new frameworks. We particularly seek interactive multimedia works that combine multiple media, technologies, and novel technical ideas, realize strong artistic concepts that give a new perspective on the topic of the exhibition. View exhibition submission instructions http://www.mmart.iat.sfu.ca/exhsubmission.html

The conference registration and dinner fees for exhibiting artists will be waived.

Art Exhibition Deadline: May 2, 2008 (extended)


• Conference Track:
We solicit papers describing interactive multimedia artworks, tools, applications, and technical approaches for creative uses of multimedia content and technology, and management of art-related media collections. Emphasis will be given to new works that describe the creative processes within art, in forms such as interactive experiences and creativity support tools.
We also invite papers on works that are interactive, particularly works that exploit non-conventional human-computer interfaces or sensors in new and emerging areas. We strongly encourage papers with a strong technical content written by artists. Papers may be long
(10 pages) or short (2 to 4 pages). Long papers are presented in front of an audience and short papers are presented in poster format. View conference track submission instructions http://www.mmart.iat.sfu.ca/fullshortpapersub.html

Full Papers Deadline: May 2, 2008 (extended)
Short Papers Deadline: June 6, 2008

Accepted papers and art work abstracts will be published in the ACM Multimedia Conference proceedings.

Important Dates
• May 2, 2008 Full papers and art exhibitions submission deadline.
• June 6, 2008 Short papers submission deadline.
• June 27, 2007 Authors notification.
• July 20, 2007 Camera-ready papers due.


If you have questions please contact Vicki Moulder, Arts Program Coordinator vmoulder@sfu.ca


Program Chairs
Andruid Kerne, Interface Ecology Lab, Texas A&M University, USA
Frank Nack, HCS, University of Amsterdam, NL
Ron Wakkary, The School of Interactive Arts and Technology, SFU, CA